Files
mapmap/MappingGui.cpp

388 lines
12 KiB
C++

/*
* MappingGui.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MappingGui.h"
MappingGui::MappingGui(Mapping::ptr mapping)
: _mapping(mapping),
_graphicsItem(NULL),
_inputGraphicsItem(NULL)
{
outputShape = mapping->getShape();
Q_CHECK_PTR(outputShape);
// Create editor.
_propertyBrowser.reset(new QtTreePropertyBrowser);
_variantManager = new VariantManager;
_variantFactory = new VariantFactory;
_topItem = _variantManager->addProperty(QtVariantPropertyManager::groupTypeId(),
QObject::tr("Mapping"));
_propertyBrowser->setFactoryForManager(_variantManager, _variantFactory);
_propertyBrowser->addProperty(_topItem);
// Mapping basic properties.
_opacityItem = _variantManager->addProperty(QVariant::Double, QObject::tr("Opacity (%)"));
_opacityItem->setAttribute("minimum", 0.0);
_opacityItem->setAttribute("maximum", 100.0);
_opacityItem->setAttribute("decimals", 1);
_opacityItem->setValue(_mapping->getOpacity()*100.0);
_topItem->addSubProperty(_opacityItem);
// Output shape.
_outputItem = _variantManager->addProperty(QtVariantPropertyManager::groupTypeId(),
QObject::tr("Output shape"));
_buildShapeProperty(_outputItem, mapping->getShape().data());
_topItem->addSubProperty(_outputItem);
// Collapse output shape.
_propertyBrowser->setExpanded(_propertyBrowser->items(_outputItem).at(0), false);
connect(_variantManager, SIGNAL(valueChanged(QtProperty*, const QVariant&)),
this, SLOT(setValue(QtProperty*, const QVariant&)));
//qDebug() << "Creating mapper" << endl;
}
void MappingGui::setValue(QtProperty* property, const QVariant& value)
{
if (property == _opacityItem)
{
double opacity = qBound(value.toDouble() / 100.0, 0.0, 1.0);
if (opacity != _mapping->getOpacity())
{
_mapping->setOpacity(opacity);
emit valueChanged();
}
}
else
{
std::map<QtProperty*, std::pair<MShape*, int> >::iterator it = _propertyToVertex.find(property);
if (it != _propertyToVertex.end())
{
const QPointF& p = value.toPointF();
MShape* shape = it->second.first;
int v = it->second.second;
if (shape->getVertex(v) != p)
{
shape->setVertex(v, p);
emit valueChanged();
}
}
}
}
void MappingGui::updateShape(MShape* shape)
{
if (shape == _mapping->getShape().data())
{
_updateShapeProperty(_outputItem, shape);
}
}
void MappingGui::_buildShapeProperty(QtProperty* shapeItem, MShape* shape)
{
for (int i=0; i<shape->nVertices(); i++)
{
// Add point.
QtVariantProperty* pointItem = _variantManager->addProperty(QVariant::PointF,
QObject::tr("Point %1").arg(i));
const QPointF& p = shape->getVertex(i);
pointItem->setValue(p);
shapeItem->addSubProperty(pointItem);
_propertyToVertex[pointItem] = std::make_pair(shape, i);
}
}
void MappingGui::_updateShapeProperty(QtProperty* shapeItem, MShape* shape)
{
QList<QtProperty*> pointItems = shapeItem->subProperties();
for (int i=0; i<shape->nVertices(); i++)
{
// XXX mesh control points are not added to properties
if (i < pointItems.size())
{
QtVariantProperty* pointItem = (QtVariantProperty*)pointItems[i];
const QPointF& p = shape->getVertex(i);
pointItem->setValue(p);
}
}
}
ColorMappingGui::ColorMappingGui(Mapping::ptr mapping)
: MappingGui(mapping)
{
color = qSharedPointerCast<Color>(_mapping->getPaint());
Q_CHECK_PTR(color);
}
PolygonColorMappingGui::PolygonColorMappingGui(Mapping::ptr mapping) : ColorMappingGui(mapping) {
_graphicsItem.reset(new PolygonColorGraphicsItem(mapping, true));
}
EllipseColorMappingGui::EllipseColorMappingGui(Mapping::ptr mapping) : ColorMappingGui(mapping) {
_graphicsItem.reset(new EllipseColorGraphicsItem(mapping, true));
}
//MeshColorMappingGui::MeshColorMappingGui(Mapping::ptr mapping)
// : ColorMappingGui(mapping) {
// // Add mesh sub property.
// Mesh* mesh = (Mesh*)mapping->getShape().get();
// _meshItem = _variantManager->addProperty(QVariant::Size, QObject::tr("Dimensions"));
// _meshItem->setValue(QSize(mesh->nColumns(), mesh->nRows()));
// _topItem->insertSubProperty(_meshItem, 0); // insert at the beginning
//}
//
//void MeshColorMappingGui::draw(QPainter* painter)
//{
// painter->setPen(Qt::NoPen);
// painter->setBrush(color->getColor());
//
// QSharedPointer<Mesh> outputMesh = qSharedPointerCast<Mesh>(outputShape);
// QVector<QVector<Quad> > outputQuads = outputMesh->getQuads2d();
// for (int x = 0; x < outputMesh->nHorizontalQuads(); x++)
// {
// for (int y = 0; y < outputMesh->nVerticalQuads(); y++)
// {
// Quad& outputQuad = outputQuads[x][y];
// painter->drawPolygon(outputQuad.toPolygon());
// }
// }
//}
//
//void MeshColorMappingGui::drawControls(QPainter* painter, const QList<int>* selectedVertices)
//{
// QSharedPointer<Mesh> outputMesh = qSharedPointerCast<Mesh>(outputShape);
// Util::drawControlsMesh(painter, selectedVertices, *outputMesh);
//}
//
//void MeshColorMappingGui::setValue(QtProperty* property, const QVariant& value)
//{
// if (property == _meshItem)
// {
// Mesh* outputMesh = static_cast<Mesh*>(_mapping->getShape().get());
// QSize size = (static_cast<QtVariantProperty*>(property))->value().toSize();
// if (outputMesh->nColumns() != size.width() || outputMesh->nRows() != size.height())
// {
// outputMesh->resize(size.width(), size.height());
//
// emit valueChanged();
// }
// }
// else
// ColorMappingGui::setValue(property, value);
//}
TextureMappingGui::TextureMappingGui(QSharedPointer<TextureMapping> mapping)
: MappingGui(mapping),
_meshItem(NULL)
{
// Assign members pointers.
textureMapping = qSharedPointerCast<TextureMapping>(_mapping);
Q_CHECK_PTR(textureMapping);
texture = qSharedPointerCast<Texture>(_mapping->getPaint());
Q_CHECK_PTR(texture);
inputShape = textureMapping.toStrongRef()->getInputShape();
Q_CHECK_PTR(inputShape);
// Input shape.
_inputItem = _variantManager->addProperty(QtVariantPropertyManager::groupTypeId(),
QObject::tr("Input shape"));
_buildShapeProperty(_inputItem, inputShape.data());
_topItem->insertSubProperty(_inputItem, _opacityItem); // insert
// Collapse input shape.
_propertyBrowser->setExpanded(_propertyBrowser->items(_inputItem).at(0), false);
}
//
//void TextureMappingGui::drawInput(QPainter* painter)
//{
// // Prepare drawing.
// _preDraw(painter);
//
// // FIXME: Does this draw the quad counterclockwise?
// glBegin (GL_QUADS);
// {
// Util::correctGlTexCoord(0, 0);
// glVertex3f (texture->getX(), texture->getY(), 0);
//
// Util::correctGlTexCoord(1, 0);
// glVertex3f (texture->getX()+texture->getWidth(), texture->getY(), 0);
//
// Util::correctGlTexCoord(1, 1);
// glVertex3f (texture->getX()+texture->getWidth(), texture->getY() + texture->getHeight(), 0);
//
// Util::correctGlTexCoord(0, 1);
// glVertex3f (texture->getX(), texture->getY() + texture->getHeight(), 0);
// }
// glEnd ();
//
// // End drawing.
// _postDraw(painter);
//}
void TextureMappingGui::updateShape(MShape* shape)
{
QSharedPointer<TextureMapping> textureMapping = qSharedPointerCast<TextureMapping>(_mapping);
Q_CHECK_PTR(textureMapping);
QSharedPointer<Texture> texture = qSharedPointerCast<Texture>(textureMapping->getPaint());
Q_CHECK_PTR(texture);
MShape* inputShape = textureMapping->getInputShape().data();
MShape* outputShape = textureMapping->getShape().data();
if (shape == inputShape)
{
_updateShapeProperty(_inputItem, inputShape);
}
else if (shape == outputShape)
{
_updateShapeProperty(_outputItem, outputShape);
}
}
//
//void TextureMappingGui::_preDraw(QPainter* painter)
//{
// painter->beginNativePainting();
//
// // Only works for similar shapes.
// Q_ASSERT( inputShape->nVertices() == outputShape->nVertices());
//
// // Project source texture and sent it to destination.
// texture->update();
//
// glEnable (GL_TEXTURE_2D);
// glBindTexture(GL_TEXTURE_2D, texture->getTextureId());
//
// // Copy bits to texture iff necessary.
// texture->lockMutex();
// if (texture->bitsHaveChanged())
// {
// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
// texture->getWidth(), texture->getHeight(), 0, GL_RGBA,
// GL_UNSIGNED_BYTE, texture->getBits());
// }
// texture->unlockMutex();
//
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
//
// glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
//}
//
//void TextureMappingGui::_postDraw(QPainter* painter)
//{
// glDisable(GL_TEXTURE_2D);
//
// painter->endNativePainting();
//}
//
//void PolygonTextureMappingGui::drawControls(QPainter* painter, const QList<int>* selectedVertices)
//{
// QSharedPointer<Polygon> outputPoly = qSharedPointerCast<Polygon>(outputShape);
// Util::drawControlsPolygon(painter, selectedVertices, *outputPoly);
//}
//
//void PolygonTextureMappingGui::drawInputControls(QPainter* painter, const QList<int>* selectedVertices)
//{
// QSharedPointer<Polygon> inputPoly = qSharedPointerCast<Polygon>(inputShape);
// Util::drawControlsPolygon(painter, selectedVertices, *inputPoly);
//}
TriangleTextureMappingGui::TriangleTextureMappingGui(QSharedPointer<TextureMapping> mapping)
: PolygonTextureMappingGui(mapping)
{
_graphicsItem.reset(new TriangleTextureGraphicsItem(_mapping, true));
_inputGraphicsItem.reset(new TriangleTextureGraphicsItem(_mapping, false));
}
//
//void TriangleTextureMappingGui::_doDraw(QPainter* painter)
//{
// qDebug() << "Is this really used!" << endl;
//// Q_UNUSED(painter);
//// glBegin(GL_TRIANGLES);
//// {
//// for (int i = 0; i < inputShape->nVertices(); i++)
//// {
//// Util::setGlTexPoint(*texture, inputShape->getVertex(i), outputShape->getVertex(i));
//// }
//// }
//// glEnd();
//}
MeshTextureMappingGui::MeshTextureMappingGui(QSharedPointer<TextureMapping> mapping)
: PolygonTextureMappingGui(mapping)
{
_graphicsItem.reset(new MeshTextureGraphicsItem(_mapping, true));
_inputGraphicsItem.reset(new MeshTextureGraphicsItem(_mapping, false));
// Add mesh sub property.
QSharedPointer<Mesh> mesh = qSharedPointerCast<Mesh>(_mapping->getShape());
_meshItem = _variantManager->addProperty(QVariant::Size, QObject::tr("Dimensions"));
_meshItem->setValue(QSize(mesh->nColumns(), mesh->nRows()));
_meshItem->setAttribute("minimum", QSize(2,2));
_topItem->insertSubProperty(_meshItem, _opacityItem); // insert at the beginning
}
void MeshTextureMappingGui::setValue(QtProperty* property, const QVariant& value)
{
if (property == _meshItem)
{
QSharedPointer<Mesh> outputMesh = qSharedPointerCast<Mesh>(_mapping->getShape());
QSharedPointer<Mesh> inputMesh = qSharedPointerCast<Mesh>(textureMapping.toStrongRef()->getInputShape());
QSize size = (static_cast<QtVariantProperty*>(property))->value().toSize();
if (outputMesh->nColumns() != size.width() || outputMesh->nRows() != size.height() ||
inputMesh->nColumns() != size.width() || inputMesh->nRows() != size.height())
{
outputMesh->resize(size.width(), size.height());
inputMesh->resize(size.width(), size.height());
// _graphicsItem->resetVertices();
// _inputGraphicsItem->resetVertices();
// TODO: here we need to create the graphicsitems
emit valueChanged();
}
}
else
TextureMappingGui::setValue(property, value);
}
EllipseTextureMappingGui::EllipseTextureMappingGui(QSharedPointer<TextureMapping> mapping)
: PolygonTextureMappingGui(mapping)
{
_graphicsItem.reset(new EllipseTextureGraphicsItem(_mapping, true));
_inputGraphicsItem.reset(new EllipseTextureGraphicsItem(_mapping, false));
}