Files
mapmap/Facade.cpp
2014-01-05 18:24:34 -05:00

57 lines
1.7 KiB
C++

/*
* Facade.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Facade.h"
#include <iostream>
Facade::Facade(MappingManager *manager, MainWindow *window) :
_manager(manager),
_window(window)
{
}
bool Facade::clearProject()
{
std::cout << "TODO: Facade::clearProject" << std::endl;
}
bool Facade::createImagePaint(const char *paint_id, const char *uri)
{
std::cout << "TODO: Facade::createImagePaint" << std::endl;
}
bool Facade::updateImagePaintUri(const char *paint_id, const char *uri)
{
std::cout << "TODO: Facade::updateImagePaintUri" << std::endl;
}
bool Facade::createMeshTextureMapping(const char *mapping_id, const char *paint_id,
int n_rows, int n_cols,
const QList<QPointF> &src, const QList<QPointF> &dst)
{
std::cout << "TODO: Facade::createMeshTextureMapping" << std::endl;
}
bool Facade::createTriangleTextureMapping(const char *mapping_id, const char *paint_id,
const QList<QPointF> &src, const QList<QPointF> &dst)
{
std::cout << "TODO: Facade::createTriangleTextureMapping" << std::endl;
}