mirror of
https://github.com/mapmapteam/mapmap.git
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57 lines
1.4 KiB
C++
57 lines
1.4 KiB
C++
/*
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* MapperGLCanvas.h
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*
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* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MAPPERGLCANVAS_H_
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#define MAPPERGLCANVAS_H_
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#include <wx/wx.h>
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#include <wx/glcanvas.h>
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#include "Common.h"
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#include "Shape.h"
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class MapperGLCanvas: public wxGLCanvas {
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private:
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static wxGLContext* sharedContext;
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public:
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MapperGLCanvas(wxFrame* parent);
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virtual ~MapperGLCanvas() {}
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virtual void Paintit(wxPaintEvent& event);
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virtual Quad& getQuad() = 0;
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protected:
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DECLARE_EVENT_TABLE()
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virtual void Render();
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virtual void enterRender();
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virtual void doRender() = 0;
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virtual void exitRender();
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private:
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virtual void OnChar(wxKeyEvent& event);
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virtual void OnMouseEvent(wxMouseEvent& event);
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};
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#endif /* MAPPERGLCANVAS_H_ */
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