Files
mapmap/VideoV4l2SrcImpl.h
Vasilis Liaskovitis 5d37219833 Refactoring VideoImpl
VideoImpl now creates the backend pipeline (queue->videoconvert->...->appsink)
Separate subclasses build a different frontend of the pipeline depending on the
type of video stream (uri, webcam , shared memory) that attaches to the backend
pipeline.

- VideoUridecodeBin: front-end for video file / uri
- VideoV4l2SrcBin: front-end for webcam (at the moment only works with
  /dev/video*files, tested only on Ubuntu 14.04)
- VideoShmSrcBin: front-end for Shared memory / socket (used to work, currently
  has problems)

Code is still hacky, needs work.
2016-04-26 18:32:03 +02:00

66 lines
1.7 KiB
C++

/*
* VideoV4l2SrcImpl.h
*
* (c) 2016 Vasilis Liaskovitis -- vliaskov@gmail.com
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
* (c) 2012 Jean-Sebastien Senecal
* (c) 2004 Mathieu Guindon, Julien Keable
* Based on code from Drone http://github.com/sofian/drone
* Based on code from the GStreamer Tutorials http://docs.gstreamer.com/display/GstSDK/Tutorials
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef VIDEO_V4L2SRC_IMPL_H_
#define VIDEO_V4L2SRC_IMPL_H_
// GStreamer includes.
#include <gst/gst.h>
#include <gst/app/gstappsink.h>
#include <gst/pbutils/pbutils.h>
// Other includes.
#include "MM.h"
#include <QtOpenGL>
#include <QMutex>
#include <QWaitCondition>
#include <glib.h>
#if __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include "VideoImpl.h"
MM_BEGIN_NAMESPACE
class VideoV4l2SrcImpl : public VideoImpl
{
public:
VideoV4l2SrcImpl();
~VideoV4l2SrcImpl();
bool loadMovie(const QString& path);
bool isLive() {return true;}
private:
GstElement *_v4l2src0;
};
MM_END_NAMESPACE
#endif /* ifndef */