Files
mapmap/Paint.cpp
Vasilis Liaskovitis d1f63b8501 Fix issue #114: Audio playback of the video files played
We now create an audio pipeline with a volume gstreamer element. The "volume"
property of the element has a range of 0.0 - 1.0 and is 0.0 by default (i.e.
effectively muted input). The property can be seen and changed in the paint
property browser (in %)
2015-02-09 21:49:44 +01:00

159 lines
2.7 KiB
C++

/*
* Paint.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Paint.h"
#include "MediaImpl.h"
#include <iostream>
UidAllocator Paint::allocator;
Paint::Paint(uid id)
{
if (id == NULL_UID)
id = allocator.allocate();
else
{
Q_ASSERT(!allocator.exists(id));
allocator.reserve(id);
}
// Assign id.
_id = id;
}
Paint::~Paint()
{
allocator.free(_id);
}
bool Image::setUri(const QString &uri)
{
this->uri = uri;
build();
return true;
}
/* Implementation of the Video class */
Media::Media(const QString uri_, bool live, double rate, uid id):
Texture(id),
uri(uri_),
impl_(NULL)
{
impl_ = new MediaImpl(uri_, live);
setRate(rate);
}
// vertigo
Media::~Media()
{
delete impl_;
}
void Media::build()
{
this->impl_->build();
}
int Media::getWidth() const
{
while (!this->impl_->videoIsConnected());
return this->impl_->getWidth();
}
int Media::getHeight() const
{
while (!this->impl_->videoIsConnected());
return this->impl_->getHeight();
}
void Media::update() {
impl_->update();
}
void Media::play()
{
impl_->setPlayState(true);
}
void Media::pause()
{
impl_->setPlayState(false);
}
void Media::rewind()
{
impl_->resetMovie();
}
void Media::lockMutex() {
impl_->lockMutex();
}
void Media::unlockMutex() {
impl_->unlockMutex();
}
const uchar* Media::getBits()
{
return this->impl_->getBits();
}
bool Media::bitsHaveChanged() const
{
return this->impl_->bitsHaveChanged();
}
void Media::setRate(double rate)
{
impl_->setRate(rate / 100.0);
}
double Media::getRate() const
{
return impl_->getRate() * 100.0;
}
void Media::setVolume(double rate)
{
impl_->setVolume(rate / 100.0);
}
double Media::getVolume() const
{
return impl_->getVolume() * 100.0;
}
bool Media::hasVideoSupport()
{
return MediaImpl::hasVideoSupport();
}
bool Media::setUri(const QString &uri)
{
bool success = false;
this->uri = uri;
success = this->impl_->loadMovie(uri);
if (! success)
qDebug() << "Cannot load movie " << uri << "." << endl;
return success;
}