Files
mapmap/SourceGLCanvas.cpp

69 lines
1.9 KiB
C++

/*
* SourceGLCanvas.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SourceGLCanvas.h"
#include "MainWindow.h"
SourceGLCanvas::SourceGLCanvas(MainWindow* mainWindow, QWidget* parent)
: MapperGLCanvas(mainWindow, parent)
{
}
MShape* SourceGLCanvas::getShapeFromMappingId(uid mappingId)
{
if (mappingId == NULL_UID)
return NULL;
else
{
Mapping::ptr mapping = getMainWindow()->getMappingManager().getMappingById(mappingId);
Q_CHECK_PTR(mapping);
return mapping->getInputShape().get();
}
}
void SourceGLCanvas::doDraw(QPainter* painter)
{
if (getMainWindow()->hasCurrentMapping())
{
uint mappingId = getMainWindow()->getCurrentMappingId();
const Mapper::ptr& mapper = getMainWindow()->getMapperByMappingId(mappingId);
painter->save();
mapper->drawInput(painter);
painter->restore();
if (displayControls())
{
painter->save();
if (hasActiveVertex()) {
QList<int> selectedVertices;
selectedVertices.append(getActiveVertexIndex());
mapper->drawInputControls(painter, &selectedVertices);
}
else
mapper->drawInputControls(painter);
painter->restore();
}
}
}