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85 lines
1.7 KiB
C++
85 lines
1.7 KiB
C++
/*
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* Shape.h
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*
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* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SHAPE_H_
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#define SHAPE_H_
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#include <vector>
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#include <tr1/memory>
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/**
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* Point (or vertex) on the 2-D canvas.
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*/
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struct Point
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{
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double x;
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double y;
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Point(double x_, double y_) : x(x_), y(y_) {}
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};
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/**
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* Series of vertices. (points)
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*/
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class Shape
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{
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public:
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typedef std::tr1::shared_ptr<Shape> ptr;
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std::vector<Point> vertices;
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Shape() {}
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Shape(std::vector<Point> vertices_) :
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vertices(vertices_)
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{}
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virtual ~Shape() {}
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virtual void build() {}
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const Point& getVertex(int i)
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{
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return vertices[i];
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}
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void setVertex(int i, Point v)
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{
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vertices[i] = v;
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}
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void setVertex(int i, double x, double y)
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{
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vertices[i].x = x;
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vertices[i].y = y;
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}
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};
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/**
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* Four-vertex shape.
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*/
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class Quad : public Shape
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{
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public:
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Quad() {}
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Quad(Point p1, Point p2, Point p3, Point p4)
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{
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vertices.push_back(p1);
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vertices.push_back(p2);
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vertices.push_back(p3);
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vertices.push_back(p4);
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}
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virtual ~Quad() {}
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};
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#endif /* SHAPE_H_ */
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