using CORNER for rectMode and ellipseMode by default in PShapeOpenGL,

fix #2086
This commit is contained in:
codeanticode
2013-10-06 17:51:14 -04:00
parent d258654f85
commit 023a3b21ef

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@@ -356,8 +356,10 @@ public class PShapeOpenGL extends PShape {
sphereDetailU = pg.sphereDetailU;
sphereDetailV = pg.sphereDetailV;
rectMode = pg.rectMode;
ellipseMode = pg.ellipseMode;
// The rect and ellipse modes are set to CORNER since it is the expected
// mode for svg shapes.
rectMode = CORNER;
ellipseMode = CORNER;
normalX = normalY = 0;
normalZ = 1;