From 04205c3deae3950a0ae28186dd9383d5b9f0c615 Mon Sep 17 00:00:00 2001 From: codeanticode Date: Mon, 31 Mar 2014 10:43:07 -0400 Subject: [PATCH] fixed DomeProjection example --- .../Topics/Shaders/DomeProjection/DomeProjection.pde | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/java/examples/Topics/Shaders/DomeProjection/DomeProjection.pde b/java/examples/Topics/Shaders/DomeProjection/DomeProjection.pde index 226f18275..2c39c08cc 100644 --- a/java/examples/Topics/Shaders/DomeProjection/DomeProjection.pde +++ b/java/examples/Topics/Shaders/DomeProjection/DomeProjection.pde @@ -21,7 +21,7 @@ IntBuffer envMapTextureID; int envMapSize = 1024; void setup() { - size(640, 640, P3D); + size(640, 640, P3D); initCubeMap(); } @@ -32,6 +32,7 @@ void draw() { void drawScene() { background(0); + stroke(255, 0, 0); strokeWeight(2); for (int i = -width; i < 2 * width; i += 50) { @@ -46,6 +47,6 @@ void drawScene() { translate(mouseX, mouseY, 200); rotateX(frameCount * 0.01); rotateY(frameCount * 0.01); - box(100); + box(100); }