mirror of
https://github.com/processing/processing4.git
synced 2026-06-09 00:51:10 +02:00
flush before changing projection matrix, fixed load pixels in GL
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@@ -96,8 +96,9 @@ public class Texture implements PConstants {
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protected FrameBuffer tempFbo = null;
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/** modified portion of the texture */
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/** Modified portion of the texture */
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protected boolean modified;
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protected int mx1, my1, mx2, my2;
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protected Object bufferSource;
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protected LinkedList<BufferData> bufferCache = null;
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@@ -355,7 +356,9 @@ public class Texture implements PConstants {
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}
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pgl.glBindTexture(glTarget, 0);
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pgl.disableTexturing(glTarget);
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pgl.disableTexturing(glTarget);
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updateTexels(x, y, w, h);
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}
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@@ -395,6 +398,28 @@ public class Texture implements PConstants {
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}
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/**
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* Copies the contents of the texture to the pixels array.
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* @param pixels
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*/
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public void loadPixels(int[] pixels) {
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if (hasBuffers()) {
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// Updates the texture AND the pixels array of the image at the same time,
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// getting the pixels directly from the buffer data (and thus avoiding expensive
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// transfer between video and main memory).
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bufferUpdate(pixels);
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}
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if (isModified()) {
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PApplet.println("Getting pixels from texture...");
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// Regular pixel copy from texture.
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get(pixels);
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}
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setModified(false);
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}
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////////////////////////////////////////////////////////////
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// Put methods (the source texture is not resized to cover the entire
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@@ -481,16 +506,19 @@ public class Texture implements PConstants {
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// Bind/unbind
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public void bind() {
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pgl.enableTexturing(glTarget);
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pgl.glBindTexture(glTarget, glID);
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}
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public void unbind() {
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pgl.enableTexturing(glTarget);
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pgl.glBindTexture(glTarget, 0);
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}
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//////////////////////////////////////////////////////////////
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// Modified flag
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@@ -509,7 +537,64 @@ public class Texture implements PConstants {
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public void setModified(boolean m) {
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modified = m;
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}
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public int getModifiedX1() {
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return mx1;
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}
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public int getModifiedX2() {
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return mx2;
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}
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public int getModifiedY1() {
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return my1;
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}
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public int getModifiedY2() {
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return my2;
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}
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public void updateTexels() {
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updateTexelsImpl(0, 0, width, height);
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}
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public void updateTexels(int x, int y, int w, int h) {
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updateTexelsImpl(x, y, w, h);
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}
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protected void updateTexelsImpl(int x, int y, int w, int h) {
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int x2 = x + w;
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int y2 = y + h;
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if (!modified) {
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mx1 = PApplet.max(0, x);
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mx2 = PApplet.min(width - 1, x2);
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my1 = PApplet.max(0, y);
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my2 = PApplet.min(height - 1, y2);
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modified = true;
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} else {
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if (x < mx1) mx1 = PApplet.max(0, x);
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if (x > mx2) mx2 = PApplet.min(width - 1, x);
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if (y < my1) my1 = PApplet.max(0, y);
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if (y > my2) my2 = y;
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if (x2 < mx1) mx1 = PApplet.max(0, x2);
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if (x2 > mx2) mx2 = PApplet.min(width - 1, x2);
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if (y2 < my1) my1 = PApplet.max(0, y2);
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if (y2 > my2) my2 = PApplet.min(height - 1, y2);
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}
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PApplet.println("Marking texels @" + x + "," + y + " " + w + "x" + h + " as updated");
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}
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////////////////////////////////////////////////////////////
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@@ -538,11 +623,13 @@ public class Texture implements PConstants {
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}
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}
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}
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public boolean hasBufferSource() {
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return bufferSource != null;
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}
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public boolean hasBuffers() {
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return bufferSource != null && bufferCache != null && 0 < bufferCache.size();
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}
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@@ -571,10 +658,9 @@ public class Texture implements PConstants {
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return false;
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}
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}
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protected boolean bufferUpdate(int[] pixels) {
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//PApplet.println("buffer update with pix");
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BufferData data = null;
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try {
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data = bufferCache.remove(0);
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@@ -600,6 +686,7 @@ public class Texture implements PConstants {
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return false;
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}
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}
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protected void getSourceMethods() {
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try {
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@@ -609,6 +696,7 @@ public class Texture implements PConstants {
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}
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}
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////////////////////////////////////////////////////////////
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// Utilities
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@@ -933,6 +1021,7 @@ public class Texture implements PConstants {
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return outdated;
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}
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///////////////////////////////////////////////////////////
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// Utilities.
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@@ -969,24 +1058,32 @@ public class Texture implements PConstants {
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x, y, w, h, x, y, w, h);
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}
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pg.popFramebuffer();
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updateTexels(x, y, w, h);
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}
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protected void setTexels(int[] pix, int x, int y, int w, int h) {
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setTexels(pix, 0, x, y, w, h);
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}
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protected void setTexels(int[] pix, int level, int x, int y, int w, int h) {
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pgl.glTexSubImage2D(glTarget, level, x, y, w, h, PGL.GL_RGBA, PGL.GL_UNSIGNED_BYTE, IntBuffer.wrap(pix));
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updateTexels(x, y, w, h);
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}
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protected void setTexels(IntBuffer buffer, int x, int y, int w, int h) {
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setTexels(buffer, 0, x, y, w, h);
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}
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protected void setTexels(IntBuffer buffer, int level, int x, int y, int w, int h) {
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pgl.glTexSubImage2D(glTarget, level, x, y, w, h, PGL.GL_RGBA, PGL.GL_UNSIGNED_BYTE, buffer);
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updateTexels(x, y, w, h);
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}
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protected void copyObject(Texture src) {
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// The OpenGL texture of this object is replaced with the one from the source object,
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// so we delete the former to avoid resource wasting.
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@@ -1014,7 +1111,8 @@ public class Texture implements PConstants {
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flippedX = src.flippedX;
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flippedY = src.flippedY;
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}
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///////////////////////////////////////////////////////////
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// Parameter handling
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