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continuing to rework PGraphics and integrate opengl
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@@ -359,6 +359,21 @@ public interface PMethods {
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public void noLights();
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public void light(int num, float x, float y, float z,
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float red, float green, float blue);
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public void lightEnable(int num);
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public void lightDisable(int num);
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public void lightPosition(int num, float x, float y, float z);
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public void lightAmbient(int num, float x, float y, float z);
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public void lightDiffuse(int num, float x, float y, float z);
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public void lightSpecular(int num, float x, float y, float z);
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public void hint(int which);
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public void unhint(int which);
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