From 0ae2664ef4d3de8a8df563107a882bb3d4f3c5bb Mon Sep 17 00:00:00 2001 From: codeanticode Date: Wed, 25 Apr 2012 21:54:15 +0000 Subject: [PATCH] quads are build with uv coords --- .../opengl/src/processing/opengl/PGraphicsOpenGL.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/java/libraries/opengl/src/processing/opengl/PGraphicsOpenGL.java b/java/libraries/opengl/src/processing/opengl/PGraphicsOpenGL.java index f03ccdd7f..a7599d3a6 100644 --- a/java/libraries/opengl/src/processing/opengl/PGraphicsOpenGL.java +++ b/java/libraries/opengl/src/processing/opengl/PGraphicsOpenGL.java @@ -7016,16 +7016,16 @@ public class PGraphicsOpenGL extends PGraphics { float x3, float y3, float z3, float x4, float y4, float z4, boolean fill, boolean stroke) { - int idx1 = addVertex(x1, y1, z1, VERTEX); - int idx2 = addVertex(x2, y2, z2, VERTEX); - int idx3 = addVertex(x3, y3, z3, VERTEX); - int idx4 = addVertex(x4, y4, z4, VERTEX); + int idx1 = addVertex(x1, y1, z1, 0, 0, VERTEX); + int idx2 = addVertex(x2, y2, z2, 1, 0, VERTEX); + int idx3 = addVertex(x3, y3, z3, 1, 1, VERTEX); + int idx4 = addVertex(x4, y4, z4, 0, 1, VERTEX); if (stroke) { addEdge(idx1, idx2, true, false); addEdge(idx2, idx3, false, false); addEdge(idx3, idx4, false, false); addEdge(idx4, idx1, false, true); - } + } } void addRect(float a, float b, float c, float d,