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last bits for 0086
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@@ -2970,9 +2970,9 @@ public class PGraphics3 extends PGraphics {
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// just does an apply to the main matrix,
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// since that'll be copied out on endCamera
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camera.set(x0, x1, x2, 0,
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y0, y1, y2, 0,
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z0, z1, z2, 0,
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0, 0, 0, 1);
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y0, y1, y2, 0,
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z0, z1, z2, 0,
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0, 0, 0, 1);
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camera.translate(-eyeX, -eyeY, -eyeZ);
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cameraInv.reset();
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