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https://github.com/processing/processing4.git
synced 2026-02-04 06:09:17 +01:00
reimplemented pixel access in video library when using P2D/P3D
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@@ -102,6 +102,7 @@ public class Texture implements PConstants {
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protected Object bufferSource;
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protected LinkedList<BufferData> bufferCache = null;
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protected LinkedList<BufferData> usedBuffers = null;
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protected Method disposeBufferMethod;
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public static final int MAX_BUFFER_CACHE_SIZE = 3;
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@@ -153,7 +154,6 @@ public class Texture implements PConstants {
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@Override
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protected void finalize() throws Throwable {
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try {
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// PApplet.println("finalize texture");
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if (glName != 0) {
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PGraphicsOpenGL.finalizeTextureObject(glName, context);
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}
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@@ -520,27 +520,6 @@ public class Texture implements PConstants {
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}
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/**
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* Copies the contents of the texture to the pixels array.
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* @param pixels
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*/
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// public void loadPixels(int[] pixels) {
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// if (hasBuffers()) {
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// // Updates the texture AND the pixels array of the image at the same time,
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// // getting the pixels directly from the buffer data (and thus avoiding
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// // expensive transfer between video and main memory).
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// bufferUpdate(pixels);
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// }
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//
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// if (isModified()) {
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// // Regular pixel copy from texture.
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// get(pixels);
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// }
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//
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// setModified(false);
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// }
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////////////////////////////////////////////////////////////
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// Put methods (the source texture is not resized to cover the entire
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@@ -861,9 +840,9 @@ public class Texture implements PConstants {
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bufferCache.add(new BufferData(natRef, byteBuf.asIntBuffer(), w, h));
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} else {
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// The buffer cache reached the maximum size, so we just dispose
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// the new buffer.
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// the new buffer by adding it to the list of used buffers.
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try {
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disposeBufferMethod.invoke(bufferSource, new Object[] { natRef });
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usedBuffers.add(new BufferData(natRef, byteBuf.asIntBuffer(), w, h));
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} catch (Exception e) {
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e.printStackTrace();
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}
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@@ -871,6 +850,43 @@ public class Texture implements PConstants {
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}
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public void disposeSourceBuffer() {
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System.out.println(" in disposeSourceBuffer");
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if (usedBuffers == null) return;
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while (0 < usedBuffers.size()) {
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BufferData data = null;
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try {
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data = usedBuffers.remove(0);
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System.out.println("Disposing " + data + " in disposeSourceBuffer");
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} catch (NoSuchElementException ex) {
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PGraphics.showWarning("Cannot remove used buffer");
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}
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if (data != null) {
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data.dispose();
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}
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}
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}
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public void getBufferPixels(int[] pixels) {
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BufferData data = null;
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if (usedBuffers != null && 0 < usedBuffers.size()) {
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// the last used buffer is the one currently stored in the opengl the
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// texture
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data = usedBuffers.getLast();
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} else if (bufferCache != null && 0 < bufferCache.size()) {
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// The first buffer in the cache will be uploaded to the opengl texture
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// the next time it is rendered
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data = bufferCache.getFirst();
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}
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if (data != null) {
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data.rgbBuf.rewind();
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data.rgbBuf.get(pixels);
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convertToARGB(pixels);
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}
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}
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public boolean hasBufferSource() {
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return bufferSource != null;
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}
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@@ -894,35 +910,15 @@ public class Texture implements PConstants {
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if ((data.w != width) || (data.h != height)) {
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init(data.w, data.h);
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}
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data.rgbBuf.rewind();
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setNative(data.rgbBuf, 0, 0, width, height);
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data.dispose();
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return true;
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} else {
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return false;
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}
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}
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protected boolean bufferUpdate(int[] pixels) {
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BufferData data = null;
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try {
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data = bufferCache.remove(0);
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} catch (NoSuchElementException ex) {
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PGraphics.showWarning("Don't have pixel data to copy to texture");
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}
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if (data != null) {
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if ((data.w != width) || (data.h != height)) {
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init(data.w, data.h);
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// Putting the buffer in the used buffers list to dispose at the end of
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// draw.
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if (usedBuffers == null) {
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usedBuffers = new LinkedList<BufferData>();
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}
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setNative(data.rgbBuf, 0, 0, width, height);
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data.rgbBuf.get(pixels);
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convertToARGB(pixels);
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data.dispose();
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usedBuffers.add(data);
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return true;
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} else {
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@@ -1115,8 +1111,8 @@ public class Texture implements PConstants {
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for (int x = 0; x < width; x++) {
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int pixel = intArray[p++];
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intArray[t++] = ((pixel & 0xFF) << 16) |
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((pixel & 0xFF0000) >> 16) |
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(pixel & 0xFF00FF00);
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((pixel & 0xFF0000) >> 16) |
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(pixel & 0xFF00FF00);
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}
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}
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