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fixed preprocessing of texture2DRect
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@@ -1697,8 +1697,8 @@ public abstract class PGL {
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String[] search = new String[] {
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"varying", "attribute",
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"texture",
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"texMap2D", "texMap3D", "texMap2DRect",
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"texMapCube", "gl_FragColor"
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"texMap2DRect", "texMap2D", "texMap3D", "texMapCube",
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"gl_FragColor"
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};
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String[] replace = new String[] {
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"in", "in",
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@@ -1739,7 +1739,7 @@ public abstract class PGL {
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String[] search = new String[] {
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"varying", "attribute",
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"texture",
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"texMap2D", "texMap3D", "texMap2DRect", "texMapCube"
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"texMap2DRect", "texMap2D", "texMap3D", "texMapCube"
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};
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String[] replace = new String[] {
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"out", "in",
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