fixed preprocessing of texture2DRect

This commit is contained in:
codeanticode
2015-08-24 16:55:41 -04:00
parent ffc8adb62b
commit 1a671877e7

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@@ -1697,8 +1697,8 @@ public abstract class PGL {
String[] search = new String[] {
"varying", "attribute",
"texture",
"texMap2D", "texMap3D", "texMap2DRect",
"texMapCube", "gl_FragColor"
"texMap2DRect", "texMap2D", "texMap3D", "texMapCube",
"gl_FragColor"
};
String[] replace = new String[] {
"in", "in",
@@ -1739,7 +1739,7 @@ public abstract class PGL {
String[] search = new String[] {
"varying", "attribute",
"texture",
"texMap2D", "texMap3D", "texMap2DRect", "texMapCube"
"texMap2DRect", "texMap2D", "texMap3D", "texMapCube"
};
String[] replace = new String[] {
"out", "in",