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working on opengl and getting things straightened out
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@@ -532,7 +532,8 @@ public class PGraphics2 extends PGraphics {
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who.pixels,
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who.my1*who.width + who.mx1, // offset for copy
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who.width); // scan size
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who.pixelsUpdated();
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//who.pixelsUpdated();
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who.modified = false;
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}
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int x2 = (int) (x + w);
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