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Updted shader examples
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@@ -12,8 +12,8 @@ void setup() {
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size(400, 400, P2D);
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img = loadImage("berlin-1.jpg");
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edges = (PShader)loadShader("edges.glsl", PShader.TEXTURED);
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shader(edges, PShader.TEXTURED);
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edges = loadShader(PShader.TEXTURED, "edges.glsl");
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shader(edges);
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customShader = true;
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}
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@@ -26,7 +26,7 @@ public void mousePressed() {
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resetShader(PShader.TEXTURED);
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customShader = false;
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} else {
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shader(edges, PShader.TEXTURED);
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shader(edges);
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customShader = true;
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}
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}
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