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added getCanvas to PLWJGL
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@@ -125,6 +125,11 @@ public class PLWJGL extends PGL {
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if (glu == null) glu = new GLU();
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}
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public Canvas getCanvas() {
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return canvas;
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}
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protected void setFps(float fps) {
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if (!setFps || targetFps != fps) {
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