renamed release() as dispose() in all GL classes for consistency with

PGraphics.dispose()
This commit is contained in:
codeanticode
2013-04-24 16:02:04 -04:00
parent 80e74e0895
commit 2f2f2454e6
6 changed files with 24 additions and 17 deletions

View File

@@ -651,10 +651,10 @@ public class PGraphicsOpenGL extends PGraphics {
deleteDefaultShaders();
} else {
if (offscreenFramebuffer != null) {
offscreenFramebuffer.release();
offscreenFramebuffer.dispose();
}
if (multisampleFramebuffer != null) {
multisampleFramebuffer.release();
multisampleFramebuffer.dispose();
}
}
@@ -676,11 +676,11 @@ public class PGraphicsOpenGL extends PGraphics {
deleteSurfaceTextures();
if (!primarySurface) {
if (offscreenFramebuffer != null) {
offscreenFramebuffer.release();
offscreenFramebuffer.dispose();
offscreenFramebuffer = null;
}
if (multisampleFramebuffer != null) {
multisampleFramebuffer.release();
multisampleFramebuffer.dispose();
multisampleFramebuffer = null;
}
}
@@ -5791,15 +5791,15 @@ public class PGraphicsOpenGL extends PGraphics {
protected void deleteSurfaceTextures() {
if (texture != null) {
texture.release();
texture.dispose();
}
if (ptexture != null) {
ptexture.release();
ptexture.dispose();
}
if (filterTexture != null) {
filterTexture.release();
filterTexture.dispose();
}
}
@@ -5890,10 +5890,10 @@ public class PGraphicsOpenGL extends PGraphics {
// is changed), we make sure that all the OpenGL resources associated
// to the surface are released by calling delete().
if (offscreenFramebuffer != null) {
offscreenFramebuffer.release();
offscreenFramebuffer.dispose();
}
if (multisampleFramebuffer != null) {
multisampleFramebuffer.release();
multisampleFramebuffer.dispose();
}
boolean packed = depthBits == 24 && stencilBits == 8 &&