buffer counter is always initialized to zero in opengl2

This commit is contained in:
codeanticode
2011-02-27 03:41:18 +00:00
parent b938f8c152
commit 32cf2a4742
@@ -930,10 +930,8 @@ public class PGraphicsOpenGL2 extends PGraphics {
if (geoBuffer == null) geoBuffer = new GeometryBuffer();
if (GEO_BUFFER_ACCUM_ALL) {
geoBuffer.init(TRIANGLES);
GEO_BUFFER_COUNT = 1;
} else{
GEO_BUFFER_COUNT = 0;
}
GEO_BUFFER_COUNT = 0;
GEO_BUFFER_SIZE = 0;
}