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Removed CubicGrid example
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@@ -1,53 +0,0 @@
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/**
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* Cubic Grid
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* by Ira Greenberg.
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*
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* 3D translucent colored grid uses nested pushMatrix()
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* and popMatrix() functions.
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*/
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float boxSize = 40;
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float margin = boxSize*2;
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float depth = 400;
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color boxFill;
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void setup() {
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size(640, 360, P3D);
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frameRate(120);
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noStroke();
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}
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void draw() {
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background(255);
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hint(DISABLE_DEPTH_TEST);
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// Center and spin grid
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translate(width/2, height/2, -depth);
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rotateY(frameCount * 0.01);
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rotateX(frameCount * 0.01);
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// Build grid using multiple translations
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for (float i =- depth/2+margin; i <= depth/2-margin; i += boxSize){
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pushMatrix();
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for (float j =- height+margin; j <= height-margin; j += boxSize){
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pushMatrix();
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for (float k =- width+margin; k <= width-margin; k += boxSize){
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// Base fill color on counter values, abs function
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// ensures values stay within legal range
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boxFill = color(abs(i), abs(j), abs(k), 50);
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pushMatrix();
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translate(k, j, i);
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fill(boxFill);
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box(boxSize, boxSize, boxSize);
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popMatrix();
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}
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popMatrix();
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}
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popMatrix();
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}
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if (frameCount % 10 == 0) {
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println(frameRate);
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}
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}
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