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@@ -2852,6 +2852,8 @@ public class PGraphicsOpenGL extends PGraphics {
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// protected void rawTriangles(int start, int stop) // PGraphics3D
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/**
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* TODO: replace with better algorithm, using the glu tesellator code from
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* PGraphicsOpenGL
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* Triangulate the current polygon. <BR>
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* <BR>
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* Simple ear clipping polygon triangulation adapted from code by John W.
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