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added jogl library
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@@ -0,0 +1,28 @@
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import processing.jogl.*;
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PShape cube;
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void setup() {
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size(400, 400, JOGL.P3D);
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smooth();
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cube = createShape(BOX, 100);
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}
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void draw() {
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background(120);
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lights();
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translate(mouseX, mouseY);
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rotateX(frameCount * 0.01f);
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rotateY(frameCount * 0.01f);
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shape(cube);
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}
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void keyPressed() {
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// Changing the smooth configuration restarts the OpenGL surface.
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// Automatically recreates all the current GL resources.
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noSmooth();
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}
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