diff --git a/android/core/src/processing/core/XML.java b/android/core/src/processing/data/XML.java similarity index 100% rename from android/core/src/processing/core/XML.java rename to android/core/src/processing/data/XML.java diff --git a/core/src/processing/core/Table.java b/core/src/processing/data/Table.java similarity index 100% rename from core/src/processing/core/Table.java rename to core/src/processing/data/Table.java diff --git a/core/src/processing/core/XML.java b/core/src/processing/data/XML.java similarity index 100% rename from core/src/processing/core/XML.java rename to core/src/processing/data/XML.java diff --git a/core/todo.txt b/core/todo.txt index e29089efc..93a239a2b 100644 --- a/core/todo.txt +++ b/core/todo.txt @@ -13,11 +13,6 @@ cleaning o too much object creation in java2d o causes inconsistency/hiccups as the gc runs? -_ change screenWidth/Height to displayWidth/Height -_ also fix the Android etc docs -_ add screen(PVector), model(PVector) and world(PVector)? -_ test what happens with NPE in OpenGL, does the error make sense? - XML o questions re: final xml api changes o http://code.google.com/p/processing/issues/detail?id=612 @@ -39,10 +34,28 @@ X http://code.google.com/p/processing/issues/detail?id=975 o finish updating XML documentation o http://code.google.com/p/processing/issues/detail?id=382 X headed over to Reas -_ several other items under the LIBRARIES / XML section below +o ref: constructor has changed to .parse(...) instead of new XMLElement(str) +X this wasn't documented in the first place +o add XMLElement.listChildren() to reference +o document XMLElement save() and write(), and their differences +o handle charset decoding in xml element parser? +o same with the other methods like loadStrings() +o could also be a way to handle gzip too? +o tho charset + gzip would be a problem +X not gonna do charset +o vectors shouldn't be exposed, need to expose attr lists as arrays +o or also add a method for getting the vectors? +X no longer an issue post-NanoXML +X several other items under the LIBRARIES / XML section below _ move to processing.data.* package _ update the internal code for Android and desktop to add the import +_ change screenWidth/Height to displayWidth/Height +_ also fix the Android etc docs +_ add screen(PVector), model(PVector) and world(PVector)? +X test what happens with NPE in OpenGL, does the error make sense? +_ nope, it doesn't, need to clean this up + _ shared intf for 3D view data across PGraphicsOpenGL and PGraphicsAndroid3D _ libraries have to do a lot of casting @@ -573,6 +586,8 @@ _ for PShape, need to be able to set the origin (flash people) CORE / PShapeSVG +_ need to handle