From 3fa9bf689a5f143edace31fa6de9f11cddcfcae6 Mon Sep 17 00:00:00 2001 From: benfry Date: Sat, 16 Apr 2005 02:24:58 +0000 Subject: [PATCH] textMode(OBJECT) to textMode(MODEL) --- core/PConstants.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/core/PConstants.java b/core/PConstants.java index c25aeb27d..7634eb55a 100644 --- a/core/PConstants.java +++ b/core/PConstants.java @@ -194,7 +194,7 @@ public interface PConstants { // text placement modes //static final int SCREEN = 4; // var SCREEN exists elsewhere - static final int OBJECT = 3; + static final int MODEL = 3; // text alignment modes @@ -334,7 +334,7 @@ public interface PConstants { static final int AR = 24; static final int AG = 25; static final int AB = 26; - + // Diffuse is shared with fill. static final int DR = 3; static final int DG = 4; @@ -347,14 +347,14 @@ public interface PConstants { static final int SPB = 29; //GL doesn't use a separate specular alpha, but we do (we're better) static final int SPA = 30; - + static final int SHINE = 31; - + //emissive (by default kept black) static final int ER = 32; static final int EG = 33; static final int EB = 34; - + static final int VERTEX_FIELD_COUNT = 35; // line & triangle fields (note how these overlap)