mirror of
https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
renamed shader constants
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@@ -14,8 +14,8 @@ void setup() {
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img = loadImage("berlin-1.jpg");
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pg = (PGraphicsOpenGL)g;
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shader = pg.loadShader("edges.glsl", POLY_SHADER_TEX);
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pg.setShader(shader, POLY_SHADER_TEX);
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shader = pg.loadShader("edges.glsl", TEXTURE_SHADER);
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pg.setShader(shader, TEXTURE_SHADER);
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customShader = true;
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}
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@@ -25,10 +25,10 @@ public void draw() {
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public void keyPressed() {
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if (customShader) {
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pg.defaultShader(POLY_SHADER_TEX);
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pg.defaultShader(TEXTURE_SHADER);
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customShader = false;
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} else {
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pg.setShader(shader, POLY_SHADER_TEX);
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pg.setShader(shader, TEXTURE_SHADER);
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customShader = true;
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}
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}
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@@ -17,8 +17,8 @@ void setup() {
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canvas.noSmooth();
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pg = (PGraphicsOpenGL) g;
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shader = pg.loadShader("fxaa.glsl", POLY_SHADER_TEX);
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pg.setShader(shader, POLY_SHADER_TEX);
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shader = pg.loadShader("fxaa.glsl", TEXTURE_SHADER);
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pg.setShader(shader, TEXTURE_SHADER);
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println("FXAA shader is enabled");
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usingShader = true;
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@@ -42,11 +42,11 @@ public void draw() {
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public void keyPressed() {
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if (usingShader) {
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pg.defaultShader(POLY_SHADER_TEX);
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pg.defaultShader(TEXTURE_SHADER);
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println("FXAA shader is disabled");
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usingShader = false;
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} else {
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pg.setShader(shader, POLY_SHADER_TEX);
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pg.setShader(shader, TEXTURE_SHADER);
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println("FXAA shader is enabled");
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usingShader = true;
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}
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@@ -13,8 +13,8 @@ public void setup() {
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fill(204);
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pg = (PGraphicsOpenGL)g;
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shader = pg.loadShader("ToonVert.glsl", "ToonFrag.glsl", POLY_SHADER_LIT);
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pg.setShader(shader, POLY_SHADER_LIT);
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shader = pg.loadShader("ToonVert.glsl", "ToonFrag.glsl", LIGHT_SHADER);
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pg.setShader(shader, LIGHT_SHADER);
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customShader = true;
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}
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@@ -30,11 +30,11 @@ public void draw() {
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public void keyPressed() {
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if (customShader) {
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pg.defaultShader(POLY_SHADER_LIT);
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pg.defaultShader(LIGHT_SHADER);
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customShader = false;
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}
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else {
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pg.setShader(shader, POLY_SHADER_LIT);
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pg.setShader(shader, LIGHT_SHADER);
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customShader = true;
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}
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}
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@@ -5339,13 +5339,13 @@ public class PGraphicsOpenGL extends PGraphics {
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public PShader loadShader(String vertFilename, String fragFilename, int kind) {
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if (kind == POLY_SHADER_SIMPLE) {
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if (kind == FLAT_SHADER) {
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return new PolyShaderSimple(parent, vertFilename, fragFilename);
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} else if (kind == POLY_SHADER_LIT) {
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} else if (kind == LIGHT_SHADER) {
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return new PolyShaderLit(parent, vertFilename, fragFilename);
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} else if (kind == POLY_SHADER_TEX) {
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} else if (kind == TEXTURE_SHADER) {
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return new PolyShaderTex(parent, vertFilename, fragFilename);
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} else if (kind == POLY_SHADER_FULL) {
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} else if (kind == FULL_SHADER) {
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return new PolyShaderFull(parent, vertFilename, fragFilename);
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} else if (kind == LINE_SHADER) {
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return new LineShader(parent, vertFilename, fragFilename);
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@@ -5360,16 +5360,16 @@ public class PGraphicsOpenGL extends PGraphics {
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public PShader loadShader(String fragFilename, int kind) {
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PShader shader;
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if (kind == POLY_SHADER_SIMPLE) {
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if (kind == FLAT_SHADER) {
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shader = new PolyShaderSimple(parent);
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shader.setVertexShader(defPolyShaderVertSimpleURL);
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} else if (kind == POLY_SHADER_LIT) {
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} else if (kind == LIGHT_SHADER) {
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shader = new PolyShaderLit(parent);
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shader.setVertexShader(defPolyShaderVertLitURL);
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} else if (kind == POLY_SHADER_TEX) {
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} else if (kind == TEXTURE_SHADER) {
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shader = new PolyShaderTex(parent);
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shader.setVertexShader(defPolyShaderVertTexURL);
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} else if (kind == POLY_SHADER_FULL) {
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} else if (kind == FULL_SHADER) {
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shader = new PolyShaderFull(parent);
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shader.setVertexShader(defPolyShaderVertFullURL);
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} else if (kind == LINE_SHADER) {
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@@ -5388,13 +5388,13 @@ public class PGraphicsOpenGL extends PGraphics {
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public void setShader(PShader shader, int kind) {
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if (kind == POLY_SHADER_SIMPLE) {
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if (kind == FLAT_SHADER) {
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polyShaderSimple = (PolyShaderSimple) shader;
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} else if (kind == POLY_SHADER_LIT) {
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} else if (kind == LIGHT_SHADER) {
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polyShaderLit = (PolyShaderLit) shader;
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} else if (kind == POLY_SHADER_TEX) {
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} else if (kind == TEXTURE_SHADER) {
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polyShaderTex = (PolyShaderTex) shader;
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} else if (kind == POLY_SHADER_FULL) {
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} else if (kind == FULL_SHADER) {
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polyShaderFull = (PolyShaderFull) shader;
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} else if (kind == LINE_SHADER) {
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lineShader = (LineShader) shader;
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@@ -5407,22 +5407,22 @@ public class PGraphicsOpenGL extends PGraphics {
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public void defaultShader(int kind) {
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if (kind == POLY_SHADER_SIMPLE) {
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if (kind == FLAT_SHADER) {
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if (defPolyShaderSimple == null || defPolyShaderSimple.contextIsOutdated()) {
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defPolyShaderSimple = new PolyShaderSimple(parent, defPolyShaderVertSimpleURL, defPolyShaderFragNoTexURL);
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}
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polyShaderSimple = defPolyShaderSimple;
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} else if (kind == POLY_SHADER_LIT) {
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} else if (kind == LIGHT_SHADER) {
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if (defPolyShaderLit == null || defPolyShaderLit.contextIsOutdated()) {
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defPolyShaderLit = new PolyShaderLit(parent, defPolyShaderVertLitURL, defPolyShaderFragNoTexURL);
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}
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polyShaderLit = defPolyShaderLit;
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} else if (kind == POLY_SHADER_TEX) {
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} else if (kind == TEXTURE_SHADER) {
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if (defPolyShaderTex == null || defPolyShaderTex.contextIsOutdated()) {
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defPolyShaderTex = new PolyShaderTex(parent, defPolyShaderVertTexURL, defPolyShaderFragTexURL);
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}
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polyShaderTex = defPolyShaderTex;
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} else if (kind == POLY_SHADER_FULL) {
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} else if (kind == FULL_SHADER) {
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if (defPolyShaderFull == null || defPolyShaderFull.contextIsOutdated()) {
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defPolyShaderFull = new PolyShaderFull(parent, defPolyShaderVertFullURL, defPolyShaderFragTexURL);
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}
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