Fixes focus gain/lost detection with OpenGL renderers, issue #1483:

http://code.google.com/p/processing/issues/detail?id=1483
This commit is contained in:
codeanticode
2013-02-10 09:00:34 -05:00
parent 6b38091424
commit 42c5d7e8a7

View File

@@ -667,6 +667,7 @@ public class PGL {
window.addKeyListener(keyListener);
NEWTWindowListener winListener = new NEWTWindowListener();
window.addWindowListener(winListener);
canvasNEWT.addFocusListener(pg.parent); // So focus detection work.
capabilities = window.getChosenGLCapabilities();
canvas = canvasNEWT;