Removed GLGraphics constants from PConstants

This commit is contained in:
codeanticode
2010-01-13 18:52:12 +00:00
parent c508399966
commit 458d87f320
2 changed files with 6 additions and 140 deletions

View File

@@ -128,18 +128,6 @@ public class GLTexture extends PImage implements PConstants
* This constant identifies the linear/linear function to build mipmaps .
*/
public static final int LINEAR_MIPMAP_LINEAR = 5;
/**
* These constants identifies the texture parameter types.
*/
public static final int TEX_FILTER_PARAM_INT = 0;
public static final int TEX_FILTER_PARAM_FLOAT = 1;
public static final int TEX_FILTER_PARAM_VEC2 = 2;
public static final int TEX_FILTER_PARAM_VEC3 = 3;
public static final int TEX_FILTER_PARAM_VEC4 = 4;
public static final int TEX_FILTER_PARAM_MAT2 = 5;
public static final int TEX_FILTER_PARAM_MAT3 = 6;
public static final int TEX_FILTER_PARAM_MAT4 = 7;
public static final int GL_DEPTH_STENCIL = 0x84F9;
public static final int GL_UNSIGNED_INT_24_8 = 0x84FA;

View File

@@ -290,6 +290,11 @@ public interface PConstants {
static final int SPHERE = 40;
static final int BOX = 41;
static public final int LINE_STRIP = 50;
static public final int LINE_LOOP = 51;
static public final int POINT_SPRITES = 52;
// shape closing modes
@@ -468,132 +473,5 @@ public interface PConstants {
"Too many calls to pushMatrix().";
static final String ERROR_PUSHMATRIX_UNDERFLOW =
"Too many calls to popMatrix(), and not enough to pushMatrix().";
// from glgrapics
/**
* This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates.
*/
public static final int TEX_NORM = 0;
/**
* This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates
*/
public static final int TEX_RECT = 1;
/**
* This constant identifies the texture target GL_TEXTURE_1D, that is, one-dimensional textures.
*/
public static final int TEX_ONEDIM = 2;
/**
* This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each.
*/
public static final int COLOR = 0;
/**
* This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each.
*/
public static final int FLOAT = 1;
/**
* This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each.
*/
public static final int DOUBLE = 2;
/**
* This constant identifies an image buffer that contains only RED channel info.
*/
public static final int TEX1 = 0;
/**
* This constant identifies an image buffer that contains only GREEN channel info.
*/
//public static final int GREEN = 0;
/**
* This constant identifies an image buffer that contains only BLUE channel info.
*/
//public static final int BLUE = 0;
/**
* This constant identifies an image buffer that contains only ALPHA channel info.
*/
//public static final int ALPHA = 0; Already defined in Processing with value = 4
/**
* This constant identifies a texture with 3 color components.
*/
public static final int TEX3 = 1;
/**
* This constant identifies an image buffer that contains RGB channel info.
*/
//public static final int RGB = 0; Already defined in Processing with value = 1
/**
* This constant identifies an image buffer that contains RGB channel info.
*/
//public static final int ARGB = 0; Already defined in Processing with value = 2
/**
* This constant identifies a texture with 4 color components.
*/
public static final int TEX4 = 2;
/**
* This constant identifies an integer texture buffer.
*/
public static final int TEX_INT = 0;
/**
* This constant identifies an unsigned byte texture buffer.
*/
public static final int TEX_BYTE = 1;
/**
* This constant identifies the nearest texture filter .
*/
public static final int NEAREST = 0;
/**
* This constant identifies the linear texture filter .
*/
public static final int LINEAR = 1;
/**
* This constant identifies the nearest/nearest function to build mipmaps .
*/
public static final int NEAREST_MIPMAP_NEAREST = 2;
/**
* This constant identifies the linear/nearest function to build mipmaps .
*/
public static final int LINEAR_MIPMAP_NEAREST = 3;
/**
* This constant identifies the nearest/linear function to build mipmaps .
*/
public static final int NEAREST_MIPMAP_LINEAR = 4;
/**
* This constant identifies the linear/linear function to build mipmaps .
*/
public static final int LINEAR_MIPMAP_LINEAR = 5;
public static final int LINE_STRIP = 0;
public static final int LINE_LOOP = 1;
public static final int POINT_SPRITES = 3;
/**
* These constants identifies the texture parameter types.
*/
public static final int TEX_FILTER_PARAM_INT = 0;
public static final int TEX_FILTER_PARAM_FLOAT = 1;
public static final int TEX_FILTER_PARAM_VEC2 = 2;
public static final int TEX_FILTER_PARAM_VEC3 = 3;
public static final int TEX_FILTER_PARAM_VEC4 = 4;
public static final int TEX_FILTER_PARAM_MAT2 = 5;
public static final int TEX_FILTER_PARAM_MAT3 = 6;
public static final int TEX_FILTER_PARAM_MAT4 = 7;
public static final int GL_DEPTH_STENCIL = 0x84F9;
public static final int GL_UNSIGNED_INT_24_8 = 0x84FA;
public static final int GL_DEPTH24_STENCIL8 = 0x88F0;
public static final int BACKGROUND_ALPHA = 16384;
}