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Removed GLGraphics constants from PConstants
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@@ -128,18 +128,6 @@ public class GLTexture extends PImage implements PConstants
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* This constant identifies the linear/linear function to build mipmaps .
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*/
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public static final int LINEAR_MIPMAP_LINEAR = 5;
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/**
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* These constants identifies the texture parameter types.
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*/
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public static final int TEX_FILTER_PARAM_INT = 0;
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public static final int TEX_FILTER_PARAM_FLOAT = 1;
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public static final int TEX_FILTER_PARAM_VEC2 = 2;
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public static final int TEX_FILTER_PARAM_VEC3 = 3;
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public static final int TEX_FILTER_PARAM_VEC4 = 4;
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public static final int TEX_FILTER_PARAM_MAT2 = 5;
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public static final int TEX_FILTER_PARAM_MAT3 = 6;
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public static final int TEX_FILTER_PARAM_MAT4 = 7;
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public static final int GL_DEPTH_STENCIL = 0x84F9;
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public static final int GL_UNSIGNED_INT_24_8 = 0x84FA;
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@@ -290,6 +290,11 @@ public interface PConstants {
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static final int SPHERE = 40;
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static final int BOX = 41;
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static public final int LINE_STRIP = 50;
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static public final int LINE_LOOP = 51;
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static public final int POINT_SPRITES = 52;
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// shape closing modes
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@@ -468,132 +473,5 @@ public interface PConstants {
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"Too many calls to pushMatrix().";
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static final String ERROR_PUSHMATRIX_UNDERFLOW =
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"Too many calls to popMatrix(), and not enough to pushMatrix().";
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// from glgrapics
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/**
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* This constant identifies the texture target GL_TEXTURE_2D, that is, textures with normalized coordinates.
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*/
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public static final int TEX_NORM = 0;
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/**
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* This constant identifies the texture target GL_TEXTURE_RECTANGLE, that is, textures with non-normalized coordinates
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*/
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public static final int TEX_RECT = 1;
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/**
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* This constant identifies the texture target GL_TEXTURE_1D, that is, one-dimensional textures.
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*/
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public static final int TEX_ONEDIM = 2;
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/**
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* This constant identifies the texture internal format GL_RGBA: 4 color components of 8 bits each.
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*/
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public static final int COLOR = 0;
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/**
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* This constant identifies the texture internal format GL_RGBA16F_ARB: 4 float compontents of 16 bits each.
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*/
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public static final int FLOAT = 1;
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/**
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* This constant identifies the texture internal format GL_RGBA32F_ARB: 4 float compontents of 32 bits each.
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*/
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public static final int DOUBLE = 2;
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/**
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* This constant identifies an image buffer that contains only RED channel info.
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*/
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public static final int TEX1 = 0;
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/**
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* This constant identifies an image buffer that contains only GREEN channel info.
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*/
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//public static final int GREEN = 0;
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/**
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* This constant identifies an image buffer that contains only BLUE channel info.
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*/
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//public static final int BLUE = 0;
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/**
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* This constant identifies an image buffer that contains only ALPHA channel info.
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*/
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//public static final int ALPHA = 0; Already defined in Processing with value = 4
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/**
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* This constant identifies a texture with 3 color components.
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*/
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public static final int TEX3 = 1;
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/**
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* This constant identifies an image buffer that contains RGB channel info.
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*/
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//public static final int RGB = 0; Already defined in Processing with value = 1
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/**
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* This constant identifies an image buffer that contains RGB channel info.
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*/
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//public static final int ARGB = 0; Already defined in Processing with value = 2
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/**
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* This constant identifies a texture with 4 color components.
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*/
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public static final int TEX4 = 2;
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/**
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* This constant identifies an integer texture buffer.
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*/
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public static final int TEX_INT = 0;
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/**
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* This constant identifies an unsigned byte texture buffer.
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*/
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public static final int TEX_BYTE = 1;
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/**
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* This constant identifies the nearest texture filter .
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*/
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public static final int NEAREST = 0;
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/**
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* This constant identifies the linear texture filter .
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*/
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public static final int LINEAR = 1;
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/**
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* This constant identifies the nearest/nearest function to build mipmaps .
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*/
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public static final int NEAREST_MIPMAP_NEAREST = 2;
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/**
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* This constant identifies the linear/nearest function to build mipmaps .
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*/
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public static final int LINEAR_MIPMAP_NEAREST = 3;
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/**
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* This constant identifies the nearest/linear function to build mipmaps .
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*/
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public static final int NEAREST_MIPMAP_LINEAR = 4;
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/**
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* This constant identifies the linear/linear function to build mipmaps .
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*/
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public static final int LINEAR_MIPMAP_LINEAR = 5;
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public static final int LINE_STRIP = 0;
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public static final int LINE_LOOP = 1;
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public static final int POINT_SPRITES = 3;
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/**
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* These constants identifies the texture parameter types.
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*/
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public static final int TEX_FILTER_PARAM_INT = 0;
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public static final int TEX_FILTER_PARAM_FLOAT = 1;
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public static final int TEX_FILTER_PARAM_VEC2 = 2;
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public static final int TEX_FILTER_PARAM_VEC3 = 3;
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public static final int TEX_FILTER_PARAM_VEC4 = 4;
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public static final int TEX_FILTER_PARAM_MAT2 = 5;
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public static final int TEX_FILTER_PARAM_MAT3 = 6;
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public static final int TEX_FILTER_PARAM_MAT4 = 7;
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public static final int GL_DEPTH_STENCIL = 0x84F9;
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public static final int GL_UNSIGNED_INT_24_8 = 0x84FA;
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public static final int GL_DEPTH24_STENCIL8 = 0x88F0;
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public static final int BACKGROUND_ALPHA = 16384;
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}
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