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and notes for the opengl pc/mac examples
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// Example showing the use of a custom lighting shader in order
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// to apply a toon effect on the scene.
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// Based on the glsl tutorial from lighthouse 3D:
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// http://www.lighthouse3d.com/tutorials/glsl-tutorial/toon-shader-version-ii/
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PShader shader;
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PGraphicsOpenGL pg;
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