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a couple missed lines
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@@ -113,7 +113,7 @@ public class PApplet extends Applet
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// used for mouse tracking so that pmouseX doesn't get
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// updated too many times while still inside the loop
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// instead, it's updated only before/after the loop()
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int qmouseX, qmouseY;
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//int qmouseX, qmouseY;
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// queue for whether to call the simple mouseDragged or
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// mouseMoved functions. these are called after beginFrame
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@@ -479,8 +479,8 @@ public class PApplet extends Applet
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public void nextFrame() {
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mouseX = qmouseX; // only if updated?
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mouseY = qmouseY;
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//mouseX = qmouseX; // only if updated?
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//mouseY = qmouseY;
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if (fpsTarget != 0) framerate_delay();
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