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Deleting old example
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@@ -1,49 +0,0 @@
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/**
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* Getting Started with Capture.
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*
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* Reading and displaying an image from an attached Capture device.
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*/
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import processing.video.*;
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Capture cam;
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void setup() {
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size(640, 480);
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String[] cameras = Capture.list();
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if (cameras.length == 0) {
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println("There are no cameras available for capture.");
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exit();
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} else {
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println("Available cameras:");
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for (int i = 0; i < cameras.length; i++) {
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println(cameras[i]);
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}
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cam = new Capture(this, 320, 240, cameras[0]);
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cam.start();
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// You can get the list of resolutions (width x height x fps)
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// supported capture device by calling the resolutions()
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// method. It must be called after creating the capture
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// object.
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Resolution[] res = cam.resolutions();
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println("Supported resolutions:");
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for (int i = 0; i < res.length; i++) {
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println(res[i].width + "x" + res[i].height + ", " +
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res[i].fps + " (" + res[i].fpsString +")");
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}
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}
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}
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void draw() {
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if (cam.available() == true) {
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cam.read();
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image(cam, 0, 0);
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// The following does the same, and is faster when just drawing the image
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// without any additional resizing, transformations, or tint.
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//set(0, 0, cam);
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}
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}
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