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Removing Topics from SVN
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@@ -1,122 +0,0 @@
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/**
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* Scrollbar.
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*
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* Move the scrollbars left and right to change the positions of the images.
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*/
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HScrollbar hs1, hs2;
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PImage top, bottom; // Two image to load
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int topWidth, bottomWidth; // The width of the top and bottom images
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void setup()
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{
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size(200, 200);
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noStroke();
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hs1 = new HScrollbar(0, 20, width, 10, 3*5+1);
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hs2 = new HScrollbar(0, height-20, width, 10, 3*5+1);
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top = loadImage("seedTop.jpg");
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topWidth = top.width;
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bottom = loadImage("seedBottom.jpg");
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bottomWidth = bottom.width;
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}
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void draw()
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{
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background(255);
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// Get the position of the top scrollbar
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// and convert to a value to display the top image
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float topPos = hs1.getPos()-width/2;
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fill(255);
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image(top, width/2-topWidth/2 + topPos*2, 0);
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// Get the position of the bottom scrollbar
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// and convert to a value to display the bottom image
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float bottomPos = hs2.getPos()-width/2;
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fill(255);
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image(bottom, width/2-bottomWidth/2 + bottomPos*2, height/2);
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hs1.update();
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hs2.update();
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hs1.display();
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hs2.display();
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}
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class HScrollbar
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{
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int swidth, sheight; // width and height of bar
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int xpos, ypos; // x and y position of bar
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float spos, newspos; // x position of slider
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int sposMin, sposMax; // max and min values of slider
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int loose; // how loose/heavy
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boolean over; // is the mouse over the slider?
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boolean locked;
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float ratio;
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HScrollbar (int xp, int yp, int sw, int sh, int l) {
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swidth = sw;
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sheight = sh;
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int widthtoheight = sw - sh;
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ratio = (float)sw / (float)widthtoheight;
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xpos = xp;
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ypos = yp-sheight/2;
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spos = xpos + swidth/2 - sheight/2;
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newspos = spos;
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sposMin = xpos;
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sposMax = xpos + swidth - sheight;
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loose = l;
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}
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void update() {
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if(over()) {
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over = true;
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} else {
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over = false;
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}
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if(mousePressed && over) {
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locked = true;
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}
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if(!mousePressed) {
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locked = false;
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}
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if(locked) {
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newspos = constrain(mouseX-sheight/2, sposMin, sposMax);
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}
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if(abs(newspos - spos) > 1) {
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spos = spos + (newspos-spos)/loose;
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}
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}
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int constrain(int val, int minv, int maxv) {
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return min(max(val, minv), maxv);
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}
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boolean over() {
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if(mouseX > xpos && mouseX < xpos+swidth &&
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mouseY > ypos && mouseY < ypos+sheight) {
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return true;
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} else {
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return false;
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}
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}
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void display() {
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fill(255);
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rect(xpos, ypos, swidth, sheight);
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if(over || locked) {
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fill(153, 102, 0);
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} else {
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fill(102, 102, 102);
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}
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rect(spos, ypos, sheight, sheight);
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}
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float getPos() {
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// Convert spos to be values between
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// 0 and the total width of the scrollbar
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return spos * ratio;
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}
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}
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