Replacing heading2D with heading for all general examples. Issue #1627

This commit is contained in:
Yong Bakos
2013-02-14 15:09:27 -07:00
parent 168f840491
commit 4ff94a3f16
5 changed files with 24 additions and 24 deletions
@@ -1,9 +1,9 @@
/**
* Smoke Particle System
* by Daniel Shiffman.
*
* A basic smoke effect using a particle system.
* Each particle is rendered as an alpha masked image.
* by Daniel Shiffman.
*
* A basic smoke effect using a particle system.
* Each particle is rendered as an alpha masked image.
*/
ParticleSystem ps;
@@ -48,7 +48,7 @@ void draw() {
translate(x,y);
stroke(255);
// Call vector heading function to get direction (note that pointing up is a heading of 0) and rotate
rotate(v.heading2D());
rotate(v.heading());
// Calculate length of vector & scale it to be bigger or smaller if necessary
float len = v.mag()*scayl;
// Draw three lines to make an arrow (draw pointing up since we've rotate to the proper direction)
@@ -56,7 +56,7 @@ void draw() {
line(len,0,len-arrowsize,+arrowsize/2);
line(len,0,len-arrowsize,-arrowsize/2);
popMatrix();
}
}