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Replacing heading2D with heading for all general examples. Issue #1627
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@@ -1,9 +1,9 @@
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/**
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* Smoke Particle System
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* by Daniel Shiffman.
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*
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* A basic smoke effect using a particle system.
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* Each particle is rendered as an alpha masked image.
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* by Daniel Shiffman.
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*
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* A basic smoke effect using a particle system.
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* Each particle is rendered as an alpha masked image.
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*/
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ParticleSystem ps;
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@@ -48,7 +48,7 @@ void draw() {
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translate(x,y);
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stroke(255);
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// Call vector heading function to get direction (note that pointing up is a heading of 0) and rotate
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rotate(v.heading2D());
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rotate(v.heading());
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// Calculate length of vector & scale it to be bigger or smaller if necessary
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float len = v.mag()*scayl;
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// Draw three lines to make an arrow (draw pointing up since we've rotate to the proper direction)
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@@ -56,7 +56,7 @@ void draw() {
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line(len,0,len-arrowsize,+arrowsize/2);
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line(len,0,len-arrowsize,-arrowsize/2);
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popMatrix();
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}
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}
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