some edits to LowLevelGL example

This commit is contained in:
codeanticode
2013-10-24 11:58:33 -04:00
parent 91e416b28e
commit 56317a8827
2 changed files with 6 additions and 8 deletions
@@ -18,8 +18,6 @@
Boston, MA 02111-1307 USA
*/
#define PROCESSING_COLOR_SHADER
uniform mat4 transform;
attribute vec4 vertex;