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@@ -14,7 +14,6 @@ float segLength = 100;
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void setup() {
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size(640, 360);
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smooth();
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strokeWeight(30);
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stroke(255, 160);
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@@ -14,7 +14,6 @@ float jitter;
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void setup() {
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size(640, 360);
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smooth();
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noStroke();
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fill(255);
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rectMode(CENTER);
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