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@@ -1,6 +1,6 @@
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/**
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* Follow 3.
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* Based on code from Keith Peters (www.bit-101.com).
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* Follow 3
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* based on code from Keith Peters.
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*
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* A segmented line follows the mouse. The relative angle from
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* each segment to the next is calculated with atan2() and the
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@@ -13,7 +13,6 @@ float segLength = 18;
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void setup() {
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size(640, 360);
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smooth();
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strokeWeight(9);
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stroke(255, 100);
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}
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