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@@ -1,6 +1,6 @@
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/**
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* Reach 1.
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* Based on code from Keith Peters (www.bit-101.com)
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* Reach 1
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* based on code from Keith Peters.
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*
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* The arm follows the position of the mouse by
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* calculating the angles with atan2().
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@@ -12,7 +12,6 @@ float x, y, x2, y2;
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void setup() {
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size(640, 360);
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smooth();
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strokeWeight(20.0);
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stroke(255, 100);
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