From c7d9a4ecb744a66fb249827bc7d2756550a93005 Mon Sep 17 00:00:00 2001 From: REAS Date: Tue, 23 Jul 2013 15:14:36 -0700 Subject: [PATCH 1/2] Two new examples Star and Regular Polygon for Basics --- .../Basics/Form/PieChart/PieChart.pde | 18 +++---- .../Form/RegularPolygon/RegularPolygon.pde | 46 ++++++++++++++++++ java/examples/Basics/Form/Star/Star.pde | 48 +++++++++++++++++++ 3 files changed, 103 insertions(+), 9 deletions(-) create mode 100644 java/examples/Basics/Form/RegularPolygon/RegularPolygon.pde create mode 100644 java/examples/Basics/Form/Star/Star.pde diff --git a/java/examples/Basics/Form/PieChart/PieChart.pde b/java/examples/Basics/Form/PieChart/PieChart.pde index 84eaa8cbb..915a1ef7e 100644 --- a/java/examples/Basics/Form/PieChart/PieChart.pde +++ b/java/examples/Basics/Form/PieChart/PieChart.pde @@ -1,28 +1,28 @@ /** * Pie Chart - * By Ira Greenberg * * Uses the arc() function to generate a pie chart from the data * stored in an array. */ - -float diameter; int[] angles = { 30, 10, 45, 35, 60, 38, 75, 67 }; -float lastAngle = 0; void setup() { size(640, 360); - background(100); noStroke(); - diameter = min(width, height) * 0.75; noLoop(); // Run once and stop } - void draw() { - for (int i = 0; i < angles.length; i++) { - fill(angles[i] * 3.0); + background(100); + pieChart(300, angles); +} + +void pieChart(float diameter, int[] data) { + float lastAngle = 0; + for (int i = 0; i < data.length; i++) { + float gray = map(i, 0, data.length, 0, 255); + fill(gray); arc(width/2, height/2, diameter, diameter, lastAngle, lastAngle+radians(angles[i])); lastAngle += radians(angles[i]); } diff --git a/java/examples/Basics/Form/RegularPolygon/RegularPolygon.pde b/java/examples/Basics/Form/RegularPolygon/RegularPolygon.pde new file mode 100644 index 000000000..84c19997c --- /dev/null +++ b/java/examples/Basics/Form/RegularPolygon/RegularPolygon.pde @@ -0,0 +1,46 @@ +/** + * Regular Polygon + * + * What is your favorite? Pentagon? Hexagon? Heptagon? + * No? What about the icosagon? The polygon() function + * created for this example is capable of drawing any + * regular polygon. Try placing different numbers into the + * polygon() function calls within draw() to explore. + */ + +void setup() { + size(640, 360); +} + +void draw() { + background(102); + + pushMatrix(); + translate(width*0.2, height*0.5); + rotate(frameCount / 200.0); + polygon(0, 0, 82, 3); + popMatrix(); + + pushMatrix(); + translate(width*0.5, height*0.5); + rotate(frameCount / 50.0); + polygon(0, 0, 80, 20); + popMatrix(); + + pushMatrix(); + translate(width*0.8, height*0.5); + rotate(frameCount / -100.0); + polygon(0, 0, 70, 7); + popMatrix(); +} + +void polygon(float x, float y, float radius, int npoints) { + float angle = TWO_PI / npoints; + beginShape(); + for (float a = 0; a < TWO_PI; a += angle) { + float sx = x + cos(a) * radius; + float sy = y + sin(a) * radius; + vertex(sx, sy); + } + endShape(CLOSE); +} diff --git a/java/examples/Basics/Form/Star/Star.pde b/java/examples/Basics/Form/Star/Star.pde new file mode 100644 index 000000000..d68916edd --- /dev/null +++ b/java/examples/Basics/Form/Star/Star.pde @@ -0,0 +1,48 @@ +/** + * Star + * + * The star() function created for this example is capable of drawing a + * wide range of different forms. Try placing different numbers into the + * star() function calls within draw() to explore. + */ + +void setup() { + size(640, 360); +} + +void draw() { + background(102); + + pushMatrix(); + translate(width*0.2, height*0.5); + rotate(frameCount / 200.0); + star(0, 0, 5, 70, 3); + popMatrix(); + + pushMatrix(); + translate(width*0.5, height*0.5); + rotate(frameCount / 50.0); + star(0, 0, 80, 100, 40); + popMatrix(); + + pushMatrix(); + translate(width*0.8, height*0.5); + rotate(frameCount / -100.0); + star(0, 0, 30, 70, 5); + popMatrix(); +} + +void star(float x, float y, float radius1, float radius2, int npoints) { + float angle = TWO_PI / npoints; + float halfAngle = angle/2.0; + beginShape(); + for (float a = 0; a < TWO_PI; a += angle) { + float sx = x + cos(a) * radius2; + float sy = y + sin(a) * radius2; + vertex(sx, sy); + sx = x + cos(a+halfAngle) * radius1; + sy = y + sin(a+halfAngle) * radius1; + vertex(sx, sy); + } + endShape(CLOSE); +} From 9a7dc075bcd1a98f26b881c37d36e4a027416680 Mon Sep 17 00:00:00 2001 From: REAS Date: Tue, 23 Jul 2013 15:30:36 -0700 Subject: [PATCH 2/2] Examples mods and 1 removed --- .../Form/BezierEllipse/BezierEllipse.pde | 102 ------------------ .../Basics/Form/PointsLines/PointsLines.pde | 1 + .../Form/TriangleStrip/TriangleStrip.pde | 30 +++--- 3 files changed, 15 insertions(+), 118 deletions(-) delete mode 100644 java/examples/Basics/Form/BezierEllipse/BezierEllipse.pde diff --git a/java/examples/Basics/Form/BezierEllipse/BezierEllipse.pde b/java/examples/Basics/Form/BezierEllipse/BezierEllipse.pde deleted file mode 100644 index b079c6f56..000000000 --- a/java/examples/Basics/Form/BezierEllipse/BezierEllipse.pde +++ /dev/null @@ -1,102 +0,0 @@ -/** - * Bezier Ellipse - * By Ira Greenberg - * - * Generates an ellipse using bezier() and - * trig functions. Approximately every 1/2 - * second a new ellipse is plotted using - * random values for control/anchor points. - */ - -// arrays to hold ellipse coordinate data -float[] px, py, cx, cy, cx2, cy2; - -// global variable-points in ellipse -int pts = 4; - -color controlPtCol = #222222; -color anchorPtCol = #BBBBBB; - -void setup(){ - size(640, 360); - setEllipse(pts, 65, 65); - frameRate(1); -} - -void draw(){ - background(145); - drawEllipse(); - setEllipse(int(random(3, 12)), random(-100, 150), random(-100, 150)); -} - -// Draw ellipse with anchor/control points -void drawEllipse(){ - strokeWeight(1.125); - stroke(255); - noFill(); - // Create ellipse - for (int i=0; i0){ - line(px[i], py[i], cx2[i-1], cy2[i-1]); - } - line(px[i], py[i], cx[i], cy[i]); - } - - for ( int i=0; i< pts; i++){ - fill(controlPtCol); - noStroke(); - // Control handles - ellipse(cx[i], cy[i], 4, 4); - ellipse(cx2[i], cy2[i], 4, 4); - - fill(anchorPtCol); - stroke(0); - // Anchor points - rect(px[i], py[i], 5, 5); - } -} - -// Fill arrays with ellipse coordinate data -void setEllipse(int points, float radius, float controlRadius){ - pts = points; - px = new float[points]; - py = new float[points]; - cx = new float[points]; - cy = new float[points]; - cx2 = new float[points]; - cy2 = new float[points]; - float angle = 360.0/points; - float controlAngle1 = angle/3.0; - float controlAngle2 = controlAngle1*2.0; - for ( int i=0; i