Fixed popMatrix condition in PShape3D.draw()

This commit is contained in:
codeanticode
2012-03-31 18:48:11 +00:00
parent b3e1894109
commit 5e76cb4b01
2 changed files with 2 additions and 2 deletions

View File

@@ -3772,7 +3772,7 @@ public class PShape3D extends PShape {
render(texture);
}
if (matrix != null) {
if (matrix != null && applyMatrix) {
g.popMatrix();
}
}