automatic generation of g. code for processingapplet

This commit is contained in:
benfry
2001-07-28 00:04:26 +00:00
parent fcceb1451e
commit 60f986f0a3
2 changed files with 293 additions and 0 deletions

View File

@@ -282,3 +282,232 @@ public class ProcessingApplet extends Applet
// ------------------------------------------------------------
public void beginFrame() {
g.beginFrame();
}
public void endFrame() {
g.endFrame();
}
public void beginShape(int kind) {
g.beginShape(kind);
}
public void textureImage(BagelImage image) {
g.textureImage(image);
}
public void vertexTexture(float u, float v) {
g.vertexTexture(u, v);
}
public void vertexNormal(float nx, float ny, float nz) {
g.vertexNormal(nx, ny, nz);
}
public void vertex(float x, float y) {
g.vertex(x, y);
}
public void vertex(float x, float y, float z) {
g.vertex(x, y, z);
}
public void endShape() {
g.endShape();
}
public void point(float x, float y) {
g.point(x, y);
}
public void point(float x, float y, float z) {
g.point(x, y, z);
}
public void line(float x1, float y1, float x2, float y2) {
g.line(x1, y1, x2, y2);
}
public void line(float x1, float y1, float z1,
float x2, float y2, float z2) {
g.line(x1, y1, z1, x2, y2, z2);
}
public void bezierCurve(float x1, float y1, float x2, float y2,
float x3, float y3, float x4, float y4) {
g.bezierCurve(x1, y1, x2, y2, x3, y3, x4, y4);
}
public void drawBezier(float inX[], float inY[]) {
g.drawBezier(inX, inY);
}
public void catmullRomCurve(float x1, float y1,
float cx1, float cy1,
float cx2, float cy2,
float x2, float y2) {
g.catmullRomCurve(x1, y1, cx1, cy1, cx2, cy2, x2, y2);
}
public void rect(float x1, float y1, float x2, float y2) {
g.rect(x1, y1, x2, y2);
}
public void cube(float size) { // radius*2
g.cube(size);
}
public void box(float x1, float y1, float z1,
float x2, float y2, float z2) {
g.box(x1, y1, z1, x2, y2, z2);
}
public void sphere(float radius) {
g.sphere(radius);
}
public void potato() { // my teapot equivalent
g.potato();
}
public void imageRect(float x1, float y1, float x2, float y2,
BagelImage image) {
g.imageRect(x1, y1, x2, y2, image);
}
public void imageRect(float x1, float y1, float x2, float y2,
BagelImage image, float maxU, float maxV) {
g.imageRect(x1, y1, x2, y2, image, maxU, maxV);
}
public void loadIdentityMatrix() {
g.loadIdentityMatrix();
}
public void push() {
g.push();
}
public void pop() {
g.pop();
}
public void multMatrix(float n00, float n01, float n02, float n03,
float n10, float n11, float n12, float n13,
float n20, float n21, float n22, float n23,
float n30, float n31, float n32, float n33) {
g.multMatrix(n00, n01, n02, n03, n10, n11, n12, n13, n20, n21, n22, n23, n30, n31, n32, n33);
}
public void setupProjection(int projectionMode) {
g.setupProjection(projectionMode);
}
public void projectPoint(float x, float y, float z) {
g.projectPoint(x, y, z);
}
public void translate(float tx, float ty, float tz) {
g.translate(tx, ty, tz);
}
public void rotate(float angle, float v0, float v1, float v2) {
g.rotate(angle, v0, v1, v2);
}
public void scale(float xyz) {
g.scale(xyz);
}
public void scale(float x, float y, float z) {
g.scale(x, y, z);
}
public void multWithPerspective() {
g.multWithPerspective();
}
public void colorMode(int colorMode) {
g.colorMode(colorMode);
}
public void colorMode(int colorMode, int max) {
g.colorMode(colorMode, max);
}
public void colorMode(int colorMode,
int maxX, int maxY, int maxZ, int maxA) {
g.colorMode(colorMode, maxX, maxY, maxZ, maxA);
}
public void colorScale(int maxX, int maxY, int maxZ, int maxA) {
g.colorScale(maxX, maxY, maxZ, maxA);
}
public void noFill() {
g.noFill();
}
public void fill(float gray) {
g.fill(gray);
}
public void fill(float gray, float alpha) {
g.fill(gray, alpha);
}
public void fill(float x, float y, float z) {
g.fill(x, y, z);
}
public void fill(float x, float y, float z, float a) {
g.fill(x, y, z, a);
}
public void strokeWidth(float strokeWidth) {
g.strokeWidth(strokeWidth);
}
public void noStroke() {
g.noStroke();
}
public void stroke(float gray) {
g.stroke(gray);
}
public void stroke(float gray, float alpha) {
g.stroke(gray, alpha);
}
public void stroke(float x, float y, float z) {
g.stroke(x, y, z);
}
public void stroke(float x, float y, float z, float a) {
g.stroke(x, y, z, a);
}
public void noBackground() {
g.noBackground();
}
public void background(float gray) {
g.background(gray);
}
public void background(float x, float y, float z) {
g.background(x, y, z);
}
public void message(int level, String message) {
g.message(level, message);
}
public void message(int level, String message, Exception e) {
g.message(level, message, e);
}
}