cleaning up PShader methods some more

This commit is contained in:
codeanticode
2012-06-29 15:04:48 +00:00
parent b84e2cc3f0
commit 65c8c60fe6
6 changed files with 344 additions and 240 deletions

View File

@@ -983,6 +983,21 @@ public class PGL {
}
public void glUniform2iv(int loc, int count, int[] v, int offset) {
GLES20.glUniform2iv(loc, count, v, offset);
}
public void glUniform3iv(int loc, int count, int[] v, int offset) {
GLES20.glUniform3iv(loc, count, v, offset);
}
public void glUniform4iv(int loc, int count, int[] v, int offset) {
GLES20.glUniform4iv(loc, count, v, offset);
}
public void glUniform1fv(int loc, int count, float[] v, int offset) {
GLES20.glUniform1fv(loc, count, v, offset);
}