changes to simulate examples

This commit is contained in:
shiffman
2011-12-15 17:27:25 +00:00
parent 2072bceb6e
commit 65f795f70d
12 changed files with 205 additions and 307 deletions

View File

@@ -2,49 +2,26 @@
// An ArrayList is used to manage the list of Particles
class ParticleSystem {
ArrayList<Particle> particles;
PVector origin;
ArrayList particles; // An arraylist for all the particles
PVector origin; // An origin point for where particles are born
ParticleSystem(int num, PVector v) {
particles = new ArrayList(); // Initialize the arraylist
origin = v.get(); // Store the origin point
for (int i = 0; i < num; i++) {
particles.add(new Particle(origin)); // Add "num" amount of particles to the arraylist
}
}
void run() {
// Cycle through the ArrayList backwards b/c we are deleting
for (int i = particles.size()-1; i >= 0; i--) {
Particle p = (Particle) particles.get(i);
p.run();
if (p.dead()) {
particles.remove(i);
}
}
ParticleSystem(PVector location) {
origin = location.get();
particles = new ArrayList<Particle>();
}
void addParticle() {
particles.add(new Particle(origin));
}
void addParticle(float x, float y) {
particles.add(new Particle(new PVector(x,y)));
}
void addParticle(Particle p) {
particles.add(p);
}
// A method to test if the particle system still has particles
boolean dead() {
if (particles.isEmpty()) {
return true;
} else {
return false;
void run() {
Iterator<Particle> it = particles.iterator();
while (it.hasNext()) {
Particle p = it.next();
p.run();
if (p.isDead()) {
it.remove();
}
}
}
}