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Removed platform folders, set native jar locations in export.txt file
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@@ -8,3 +8,9 @@ name = OpenGL
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# on the user's computer, rather than increasing the download size with
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# the versions for each platform.
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applet = opengl.jar
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application.macosx=opengl.jar,jogl.all.jar,gluegen-rt.jar,jogl-all-natives-macosx-universal.jar,gluegen-rt-natives-macosx-universal.jar
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application.windows32=opengl.jar,jogl.all.jar,gluegen-rt.jar,jogl-all-natives-windows-i586.jar,gluegen-rt-natives-windows-i586.jar
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application.windows64=opengl.jar,jogl.all.jar,gluegen-rt.jar,jogl-all-natives-windows-amd64.jar,gluegen-rt-natives-windows-amd64.jar
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application.linux32=opengl.jar,jogl.all.jar,gluegen-rt.jar,jogl-all-natives-linux-i586.jar,gluegen-rt-natives-linux-i586.jar
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application.linux64=opengl.jar,jogl.all.jar,gluegen-rt.jar,jogl-all-natives-linux-amd64.jar,gluegen-rt-natives-linux-amd64.jar
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