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Removing some examples
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@@ -19,8 +19,8 @@ void setup() {
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void draw() {
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// Draw only when mouse is pressed
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if (mousePressed == true) {
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angle += 10;
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float val = cos(radians(angle)) * 6.0;
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angle += 5;
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float val = cos(radians(angle)) * 12.0;
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for (int a = 0; a < 360; a += 75) {
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float xoff = cos(radians(a)) * val;
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float yoff = sin(radians(a)) * val;
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