mirror of
https://github.com/processing/processing4.git
synced 2026-01-27 18:31:07 +01:00
added color initialization to LWJGL, as well as refactoring of
PGraphics2D and PGraphics3D
This commit is contained in:
@@ -504,8 +504,7 @@ public class PGL extends processing.opengl.PGL {
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canvas = new Canvas();
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canvas.setFocusable(true);
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canvas.requestFocus();
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canvas.setBackground(Color.BLACK);
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canvas.setForeground(Color.BLACK);
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canvas.setBackground(new Color(pg.backgroundColor, true));
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canvas.setBounds(0, 0, pg.parent.width, pg.parent.height);
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pg.parent.setLayout(new BorderLayout());
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@@ -516,9 +515,14 @@ public class PGL extends processing.opengl.PGL {
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request_depth_bits,
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request_stencil_bits, 1);
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Display.setDisplayMode(new DisplayMode(pg.parent.width, pg.parent.height));
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int argb = pg.backgroundColor;
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float r = ((argb >> 16) & 0xff) / 255.0f;
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float g = ((argb >> 8) & 0xff) / 255.0f;
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float b = ((argb) & 0xff) / 255.0f;
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Display.setInitialBackground(r, g, b);
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Display.setParent(canvas);
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Display.create(format);
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Display.setVSyncEnabled(true);
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Display.setVSyncEnabled(true);
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} catch (LWJGLException e) {
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e.printStackTrace();
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}
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@@ -587,7 +591,7 @@ public class PGL extends processing.opengl.PGL {
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texParameteri(TEXTURE_2D, TEXTURE_WRAP_T, CLAMP_TO_EDGE);
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texImage2D(TEXTURE_2D, 0, RGBA, fboWidth, fboHeight, 0,
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RGBA, UNSIGNED_BYTE, null);
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initTexture(TEXTURE_2D, RGBA, fboWidth, fboHeight);
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initTexture(TEXTURE_2D, RGBA, fboWidth, fboHeight, pg.backgroundColor);
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}
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bindTexture(TEXTURE_2D, 0);
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@@ -682,8 +686,13 @@ public class PGL extends processing.opengl.PGL {
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// Clear all buffers.
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clearDepth(1);
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clearStencil(0);
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clearColor(0, 0, 0, 0);
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clearStencil(0);
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int argb = pg.backgroundColor;
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float a = ((argb >> 24) & 0xff) / 255.0f;
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float r = ((argb >> 16) & 0xff) / 255.0f;
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float g = ((argb >> 8) & 0xff) / 255.0f;
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float b = ((argb) & 0xff) / 255.0f;
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clearColor(r, g, b, a);
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clear(DEPTH_BUFFER_BIT | STENCIL_BUFFER_BIT | COLOR_BUFFER_BIT);
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bindFramebuffer(FRAMEBUFFER, 0);
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@@ -873,7 +882,12 @@ public class PGL extends processing.opengl.PGL {
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if (firstFrame) {
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// No need to draw back color buffer because we are in the first frame.
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clearColor(0, 0, 0, 0);
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int argb = pg.backgroundColor;
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float a = ((argb >> 24) & 0xff) / 255.0f;
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float r = ((argb >> 16) & 0xff) / 255.0f;
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float g = ((argb >> 8) & 0xff) / 255.0f;
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float b = ((argb) & 0xff) / 255.0f;
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clearColor(r, g, b, a);
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clear(COLOR_BUFFER_BIT);
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} else if (!clear0) {
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// Render previous back texture (now is the front) as background,
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@@ -1791,7 +1805,17 @@ public class PGL extends processing.opengl.PGL {
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protected void initTexture(int target, int format, int width, int height) {
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initTexture(target, format, width, height, 0);
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}
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protected void initTexture(int target, int format, int width, int height,
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int initColor) {
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int[] glcolor = new int[16 * 16];
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Arrays.fill(glcolor, javaToNativeARGB(initColor));
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IntBuffer texels = PGL.allocateDirectIntBuffer(16 * 16);
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texels.put(glcolor);
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texels.rewind();
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for (int y = 0; y < height; y += 16) {
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int h = PApplet.min(16, height - y);
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for (int x = 0; x < width; x += 16) {
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@@ -1,602 +1,22 @@
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package processing.lwjgl;
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import java.io.InputStream;
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import java.util.zip.GZIPInputStream;
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import processing.core.PApplet;
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import processing.core.PConstants;
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import processing.core.PGraphics;
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import processing.core.PMatrix3D;
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import processing.core.PShape;
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import processing.core.PShapeSVG;
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import processing.data.XML;
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import processing.opengl.PShapeOpenGL;
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public class PGraphics2D extends PGraphicsLWJGL {
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public class PGraphics2D extends processing.opengl.PGraphics2D {
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public PGraphics2D() {
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super();
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hints[ENABLE_STROKE_PERSPECTIVE] = false;
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}
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pgl = new PGL(this);
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//////////////////////////////////////////////////////////////
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// RENDERER SUPPORT QUERIES
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@Override
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public boolean is2D() {
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return true;
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}
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@Override
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public boolean is3D() {
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return false;
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}
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//////////////////////////////////////////////////////////////
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// HINTS
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@Override
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public void hint(int which) {
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if (which == ENABLE_STROKE_PERSPECTIVE) {
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showWarning("Strokes cannot be perspective-corrected in 2D.");
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return;
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}
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super.hint(which);
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}
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//////////////////////////////////////////////////////////////
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// PROJECTION
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@Override
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public void ortho() {
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showMethodWarning("ortho");
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}
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@Override
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public void ortho(float left, float right,
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float bottom, float top) {
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showMethodWarning("ortho");
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}
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@Override
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public void ortho(float left, float right,
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float bottom, float top,
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float near, float far) {
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showMethodWarning("ortho");
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}
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@Override
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public void perspective() {
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showMethodWarning("perspective");
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}
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@Override
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public void perspective(float fov, float aspect, float zNear, float zFar) {
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showMethodWarning("perspective");
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}
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@Override
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public void frustum(float left, float right, float bottom, float top,
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float znear, float zfar) {
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showMethodWarning("frustum");
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}
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@Override
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protected void defaultPerspective() {
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super.ortho(0, width, 0, height, -1, +1);
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}
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//////////////////////////////////////////////////////////////
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// CAMERA
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@Override
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public void beginCamera() {
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showMethodWarning("beginCamera");
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}
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@Override
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public void endCamera() {
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showMethodWarning("endCamera");
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}
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@Override
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public void camera() {
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showMethodWarning("camera");
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}
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@Override
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public void camera(float eyeX, float eyeY, float eyeZ,
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float centerX, float centerY, float centerZ,
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float upX, float upY, float upZ) {
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showMethodWarning("camera");
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}
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@Override
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protected void defaultCamera() {
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super.camera(width/2, height/2);
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}
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//////////////////////////////////////////////////////////////
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// MATRIX MORE!
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@Override
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protected void begin2D() {
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pushProjection();
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defaultPerspective();
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pushMatrix();
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defaultCamera();
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}
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@Override
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protected void end2D() {
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popMatrix();
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popProjection();
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}
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//////////////////////////////////////////////////////////////
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// SHAPE
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@Override
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public void shape(PShape shape) {
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if (shape.is2D()) {
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super.shape(shape);
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} else {
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showWarning("The shape object is not 2D, cannot be displayed with " +
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"this renderer");
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}
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}
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@Override
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public void shape(PShape shape, float x, float y) {
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if (shape.is2D()) {
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super.shape(shape, x, y);
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} else {
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showWarning("The shape object is not 2D, cannot be displayed with " +
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"this renderer");
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}
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}
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@Override
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public void shape(PShape shape, float a, float b, float c, float d) {
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if (shape.is2D()) {
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super.shape(shape, a, b, c, d);
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} else {
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showWarning("The shape object is not 2D, cannot be displayed with " +
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"this renderer");
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}
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}
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@Override
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public void shape(PShape shape, float x, float y, float z) {
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showDepthWarningXYZ("shape");
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}
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@Override
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public void shape(PShape shape, float x, float y, float z,
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float c, float d, float e) {
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showDepthWarningXYZ("shape");
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}
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//////////////////////////////////////////////////////////////
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// SHAPE I/O
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static protected boolean isSupportedExtension(String extension) {
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return extension.equals("svg") || extension.equals("svgz");
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}
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static protected PShape loadShapeImpl(PGraphics pg, String filename,
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String extension) {
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PShapeSVG svg = null;
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if (extension.equals("svg")) {
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svg = new PShapeSVG(pg.parent.loadXML(filename));
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} else if (extension.equals("svgz")) {
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try {
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InputStream input =
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new GZIPInputStream(pg.parent.createInput(filename));
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XML xml = new XML(input);
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svg = new PShapeSVG(xml);
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} catch (Exception e) {
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e.printStackTrace();
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}
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if (tessellator == null) {
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tessellator = new Tessellator();
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}
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if (svg != null) {
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PShapeOpenGL p2d = PShapeOpenGL.createShape2D(pg.parent, svg);
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return p2d;
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} else {
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return null;
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}
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intBuffer = PGL.allocateIntBuffer(2);
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floatBuffer = PGL.allocateFloatBuffer(2);
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viewport = PGL.allocateIntBuffer(4);
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inGeo = newInGeometry(IMMEDIATE);
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tessGeo = newTessGeometry(IMMEDIATE);
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texCache = newTexCache();
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initialized = false;
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}
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//////////////////////////////////////////////////////////////
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// SHAPE CREATION
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@Override
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public PShape createShape(PShape source) {
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return PShapeOpenGL.createShape2D(parent, source);
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}
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@Override
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public PShape createShape() {
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return createShape(PShape.GEOMETRY);
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}
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@Override
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public PShape createShape(int type) {
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return createShapeImpl(parent, type);
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}
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@Override
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public PShape createShape(int kind, float... p) {
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return createShapeImpl(parent, kind, p);
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}
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static protected PShapeOpenGL createShapeImpl(PApplet parent, int type) {
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PShapeOpenGL shape = null;
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if (type == PConstants.GROUP) {
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shape = new PShapeOpenGL(parent, PConstants.GROUP);
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} else if (type == PShape.PATH) {
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shape = new PShapeOpenGL(parent, PShape.PATH);
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} else if (type == PShape.GEOMETRY) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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}
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/*
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if (type == POINTS) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(POINTS);
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} else if (type == LINES) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(LINES);
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} else if (type == TRIANGLE || type == TRIANGLES) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(TRIANGLES);
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} else if (type == TRIANGLE_FAN) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(TRIANGLE_FAN);
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} else if (type == TRIANGLE_STRIP) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(TRIANGLE_STRIP);
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} else if (type == QUAD || type == QUADS) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(QUADS);
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} else if (type == QUAD_STRIP) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(QUAD_STRIP);
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} else if (type == POLYGON) {
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shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
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shape.setKind(POLYGON);
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}
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*/
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shape.is3D(false);
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return shape;
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}
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static protected PShapeOpenGL createShapeImpl(PApplet parent,
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int kind, float... p) {
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PShapeOpenGL shape = null;
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int len = p.length;
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if (kind == POINT) {
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if (len != 2) {
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showWarning("Wrong number of parameters");
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return null;
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}
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(POINT);
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} else if (kind == LINE) {
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if (len != 4) {
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showWarning("Wrong number of parameters");
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return null;
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}
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(LINE);
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} else if (kind == TRIANGLE) {
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if (len != 6) {
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showWarning("Wrong number of parameters");
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return null;
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}
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(TRIANGLE);
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} else if (kind == QUAD) {
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if (len != 8) {
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showWarning("Wrong number of parameters");
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return null;
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}
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(QUAD);
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} else if (kind == RECT) {
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if (len != 4 && len != 5 && len != 8) {
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showWarning("Wrong number of parameters");
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return null;
|
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}
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(RECT);
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} else if (kind == ELLIPSE) {
|
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if (len != 4) {
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showWarning("Wrong number of parameters");
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return null;
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}
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(ELLIPSE);
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} else if (kind == ARC) {
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if (len != 6) {
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showWarning("Wrong number of parameters");
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return null;
|
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}
|
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shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
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shape.setKind(ARC);
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} else if (kind == BOX) {
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showWarning("Primitive not supported in 2D");
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} else if (kind == SPHERE) {
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showWarning("Primitive not supported in 2D");
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} else {
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showWarning("Unrecognized primitive type");
|
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}
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if (shape != null) {
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shape.setParams(p);
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}
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shape.is3D(false);
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return shape;
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}
|
||||
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||||
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||||
//////////////////////////////////////////////////////////////
|
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// BEZIER VERTICES
|
||||
|
||||
|
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@Override
|
||||
public void bezierVertex(float x2, float y2, float z2,
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float x3, float y3, float z3,
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float x4, float y4, float z4) {
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showDepthWarningXYZ("bezierVertex");
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}
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||||
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||||
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//////////////////////////////////////////////////////////////
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// QUADRATIC BEZIER VERTICES
|
||||
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@Override
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||||
public void quadraticVertex(float x2, float y2, float z2,
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float x4, float y4, float z4) {
|
||||
showDepthWarningXYZ("quadVertex");
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}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
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||||
// CURVE VERTICES
|
||||
|
||||
|
||||
@Override
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||||
public void curveVertex(float x, float y, float z) {
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||||
showDepthWarningXYZ("curveVertex");
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
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||||
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||||
// BOX
|
||||
|
||||
|
||||
@Override
|
||||
public void box(float w, float h, float d) {
|
||||
showMethodWarning("box");
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// SPHERE
|
||||
|
||||
|
||||
@Override
|
||||
public void sphere(float r) {
|
||||
showMethodWarning("sphere");
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// VERTEX SHAPES
|
||||
|
||||
|
||||
@Override
|
||||
public void vertex(float x, float y, float z) {
|
||||
showDepthWarningXYZ("vertex");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void vertex(float x, float y, float z, float u, float v) {
|
||||
showDepthWarningXYZ("vertex");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// MATRIX TRANSFORMATIONS
|
||||
|
||||
@Override
|
||||
public void translate(float tx, float ty, float tz) {
|
||||
showDepthWarningXYZ("translate");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rotateX(float angle) {
|
||||
showDepthWarning("rotateX");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rotateY(float angle) {
|
||||
showDepthWarning("rotateY");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rotateZ(float angle) {
|
||||
showDepthWarning("rotateZ");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void rotate(float angle, float vx, float vy, float vz) {
|
||||
showVariationWarning("rotate");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void applyMatrix(PMatrix3D source) {
|
||||
showVariationWarning("applyMatrix");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void applyMatrix(float n00, float n01, float n02, float n03,
|
||||
float n10, float n11, float n12, float n13,
|
||||
float n20, float n21, float n22, float n23,
|
||||
float n30, float n31, float n32, float n33) {
|
||||
showVariationWarning("applyMatrix");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scale(float sx, float sy, float sz) {
|
||||
showDepthWarningXYZ("scale");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// SCREEN AND MODEL COORDS
|
||||
|
||||
@Override
|
||||
public float screenX(float x, float y, float z) {
|
||||
showDepthWarningXYZ("screenX");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float screenY(float x, float y, float z) {
|
||||
showDepthWarningXYZ("screenY");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float screenZ(float x, float y, float z) {
|
||||
showDepthWarningXYZ("screenZ");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public PMatrix3D getMatrix(PMatrix3D target) {
|
||||
showVariationWarning("getMatrix");
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMatrix(PMatrix3D source) {
|
||||
showVariationWarning("setMatrix");
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// LIGHTS
|
||||
|
||||
@Override
|
||||
public void lights() {
|
||||
showMethodWarning("lights");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void noLights() {
|
||||
showMethodWarning("noLights");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ambientLight(float red, float green, float blue) {
|
||||
showMethodWarning("ambientLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void ambientLight(float red, float green, float blue,
|
||||
float x, float y, float z) {
|
||||
showMethodWarning("ambientLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void directionalLight(float red, float green, float blue,
|
||||
float nx, float ny, float nz) {
|
||||
showMethodWarning("directionalLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pointLight(float red, float green, float blue,
|
||||
float x, float y, float z) {
|
||||
showMethodWarning("pointLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void spotLight(float red, float green, float blue,
|
||||
float x, float y, float z,
|
||||
float nx, float ny, float nz,
|
||||
float angle, float concentration) {
|
||||
showMethodWarning("spotLight");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void lightFalloff(float constant, float linear, float quadratic) {
|
||||
showMethodWarning("lightFalloff");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void lightSpecular(float v1, float v2, float v3) {
|
||||
showMethodWarning("lightSpecular");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,273 +1,22 @@
|
||||
package processing.lwjgl;
|
||||
|
||||
import java.io.InputStream;
|
||||
import java.util.zip.GZIPInputStream;
|
||||
|
||||
import processing.core.PApplet;
|
||||
import processing.core.PConstants;
|
||||
import processing.core.PGraphics;
|
||||
import processing.core.PShape;
|
||||
import processing.core.PShapeOBJ;
|
||||
import processing.opengl.PShapeOpenGL;
|
||||
|
||||
public class PGraphics3D extends PGraphicsLWJGL {
|
||||
public class PGraphics3D extends processing.opengl.PGraphics3D {
|
||||
|
||||
public PGraphics3D() {
|
||||
super();
|
||||
hints[ENABLE_STROKE_PERSPECTIVE] = false;
|
||||
}
|
||||
pgl = new PGL(this);
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// RENDERER SUPPORT QUERIES
|
||||
|
||||
|
||||
@Override
|
||||
public boolean is2D() {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean is3D() {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// PROJECTION
|
||||
|
||||
|
||||
@Override
|
||||
protected void defaultPerspective() {
|
||||
perspective();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// CAMERA
|
||||
|
||||
|
||||
@Override
|
||||
protected void defaultCamera() {
|
||||
camera();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// MATRIX MORE!
|
||||
|
||||
|
||||
@Override
|
||||
protected void begin2D() {
|
||||
pushProjection();
|
||||
ortho(0, width, 0, height, -1, +1);
|
||||
pushMatrix();
|
||||
camera(width/2, height/2);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void end2D() {
|
||||
popMatrix();
|
||||
popProjection();
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// SHAPE I/O
|
||||
|
||||
|
||||
static protected boolean isSupportedExtension(String extension) {
|
||||
return extension.equals("obj");
|
||||
}
|
||||
|
||||
|
||||
static protected PShape loadShapeImpl(PGraphics pg, String filename,
|
||||
String extension) {
|
||||
PShapeOBJ obj = null;
|
||||
|
||||
if (extension.equals("obj")) {
|
||||
obj = new PShapeOBJ(pg.parent, filename);
|
||||
|
||||
} else if (extension.equals("objz")) {
|
||||
try {
|
||||
InputStream input =
|
||||
new GZIPInputStream(pg.parent.createInput(filename));
|
||||
obj = new PShapeOBJ(pg.parent, PApplet.createReader(input));
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
if (tessellator == null) {
|
||||
tessellator = new Tessellator();
|
||||
}
|
||||
|
||||
if (obj != null) {
|
||||
int prevTextureMode = pg.textureMode;
|
||||
pg.textureMode = NORMAL;
|
||||
PShapeOpenGL p3d = PShapeOpenGL.createShape3D(pg.parent, obj);
|
||||
pg.textureMode = prevTextureMode;
|
||||
return p3d;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
intBuffer = PGL.allocateIntBuffer(2);
|
||||
floatBuffer = PGL.allocateFloatBuffer(2);
|
||||
viewport = PGL.allocateIntBuffer(4);
|
||||
|
||||
inGeo = newInGeometry(IMMEDIATE);
|
||||
tessGeo = newTessGeometry(IMMEDIATE);
|
||||
texCache = newTexCache();
|
||||
|
||||
initialized = false;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// SHAPE CREATION
|
||||
|
||||
|
||||
@Override
|
||||
public PShape createShape(PShape source) {
|
||||
return PShapeOpenGL.createShape3D(parent, source);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public PShape createShape() {
|
||||
return createShape(PShape.GEOMETRY);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public PShape createShape(int type) {
|
||||
return createShapeImpl(parent, type);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public PShape createShape(int kind, float... p) {
|
||||
return createShapeImpl(parent, kind, p);
|
||||
}
|
||||
|
||||
|
||||
static protected PShapeOpenGL createShapeImpl(PApplet parent, int type) {
|
||||
PShapeOpenGL shape = null;
|
||||
if (type == PConstants.GROUP) {
|
||||
shape = new PShapeOpenGL(parent, PConstants.GROUP);
|
||||
} else if (type == PShape.PATH) {
|
||||
shape = new PShapeOpenGL(parent, PShape.PATH);
|
||||
} else if (type == PShape.GEOMETRY) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
}
|
||||
|
||||
/*
|
||||
(type == POINTS) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
|
||||
shape.setKind(POINTS);
|
||||
} else if (type == LINES) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
|
||||
shape.setKind(LINES);
|
||||
} else if (type == TRIANGLE || type == TRIANGLES) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
|
||||
shape.setKind(TRIANGLES);
|
||||
} else if (type == TRIANGLE_FAN) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
shape.setKind(TRIANGLE_FAN);
|
||||
} else if (type == TRIANGLE_STRIP) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
shape.setKind(TRIANGLE_STRIP);
|
||||
} else if (type == QUAD || type == QUADS) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
shape.setKind(QUADS);
|
||||
} else if (type == QUAD_STRIP) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
shape.setKind(QUAD_STRIP);
|
||||
} else if (type == POLYGON) {
|
||||
shape = new PShapeOpenGL(parent, PShape.GEOMETRY);
|
||||
shape.setKind(POLYGON);
|
||||
}
|
||||
*/
|
||||
|
||||
shape.is3D(true);
|
||||
return shape;
|
||||
}
|
||||
|
||||
|
||||
static protected PShapeOpenGL createShapeImpl(PApplet parent,
|
||||
int kind, float... p) {
|
||||
PShapeOpenGL shape = null;
|
||||
int len = p.length;
|
||||
|
||||
if (kind == POINT) {
|
||||
if (len != 2 && len != 3) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(POINT);
|
||||
} else if (kind == LINE) {
|
||||
if (len != 4 && len != 6) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(LINE);
|
||||
} else if (kind == TRIANGLE) {
|
||||
if (len != 6) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(TRIANGLE);
|
||||
} else if (kind == QUAD) {
|
||||
if (len != 8) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(QUAD);
|
||||
} else if (kind == RECT) {
|
||||
if (len != 4 && len != 5 && len != 8) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(RECT);
|
||||
} else if (kind == ELLIPSE) {
|
||||
if (len != 4) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(ELLIPSE);
|
||||
} else if (kind == ARC) {
|
||||
if (len != 6) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(ARC);
|
||||
} else if (kind == BOX) {
|
||||
if (len != 1 && len != 3) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(BOX);
|
||||
} else if (kind == SPHERE) {
|
||||
if (len != 1) {
|
||||
showWarning("Wrong number of parameters");
|
||||
return null;
|
||||
}
|
||||
shape = new PShapeOpenGL(parent, PShape.PRIMITIVE);
|
||||
shape.setKind(SPHERE);
|
||||
} else {
|
||||
showWarning("Unrecognized primitive type");
|
||||
}
|
||||
|
||||
if (shape != null) {
|
||||
shape.setParams(p);
|
||||
}
|
||||
|
||||
shape.is3D(true);
|
||||
return shape;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user