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https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
Updated constants
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@@ -5349,9 +5349,9 @@ public class PGraphicsOpenGL extends PGraphics {
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return new PolyShaderTex(parent, vertFilename, fragFilename);
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} else if (kind == FULL_SHADER) {
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return new PolyShaderFull(parent, vertFilename, fragFilename);
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} else if (kind == LINE_SHADER) {
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} else if (kind == LINE3D_SHADER) {
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return new LineShader(parent, vertFilename, fragFilename);
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} else if (kind == POINT_SHADER) {
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} else if (kind == POINT3D_SHADER) {
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return new PointShader(parent, vertFilename, fragFilename);
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} else {
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PGraphics.showWarning("Wrong shader type");
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@@ -5374,10 +5374,10 @@ public class PGraphicsOpenGL extends PGraphics {
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} else if (kind == FULL_SHADER) {
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shader = new PolyShaderFull(parent);
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shader.setVertexShader(defPolyShaderVertFullURL);
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} else if (kind == LINE_SHADER) {
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} else if (kind == LINE3D_SHADER) {
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shader = new LineShader(parent);
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shader.setVertexShader(defLineShaderVertURL);
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} else if (kind == POINT_SHADER) {
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} else if (kind == POINT3D_SHADER) {
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shader = new PointShader(parent);
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shader.setVertexShader(defPointShaderVertURL);
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} else {
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@@ -5398,9 +5398,9 @@ public class PGraphicsOpenGL extends PGraphics {
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polyShaderTex = (PolyShaderTex) shader;
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} else if (kind == FULL_SHADER) {
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polyShaderFull = (PolyShaderFull) shader;
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} else if (kind == LINE_SHADER) {
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} else if (kind == LINE3D_SHADER) {
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lineShader = (LineShader) shader;
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} else if (kind == POINT_SHADER) {
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} else if (kind == POINT3D_SHADER) {
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pointShader = (PointShader) shader;
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} else {
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PGraphics.showWarning("Wrong shader type");
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@@ -5429,12 +5429,12 @@ public class PGraphicsOpenGL extends PGraphics {
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defPolyShaderFull = new PolyShaderFull(parent, defPolyShaderVertFullURL, defPolyShaderFragTexURL);
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}
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polyShaderFull = defPolyShaderFull;
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} else if (kind == LINE_SHADER) {
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} else if (kind == LINE3D_SHADER) {
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if (defLineShader == null || defLineShader.contextIsOutdated()) {
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defLineShader = new LineShader(parent, defLineShaderVertURL, defLineShaderFragURL);
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}
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lineShader = defLineShader;
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} else if (kind == POINT_SHADER) {
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} else if (kind == POINT3D_SHADER) {
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if (defPointShader == null || defPointShader.contextIsOutdated()) {
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defPointShader = new PointShader(parent, defPointShaderVertURL, defPointShaderFragURL);
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}
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