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@@ -37,7 +37,7 @@ import java.util.HashMap;
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* fragment shader. It's compatible with the P2D and P3D renderers, but not with
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* the default renderer. Use the <b>loadShader()</b> function to load your
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* shader code. [Note: It's strongly encouraged to use <b>loadShader()</b> to
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* create a PShader object, rather than calling the PShader constructor
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* create a <b>PShader</b> object, rather than calling the <b>PShader</b> constructor
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* manually.]
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*
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* @webref rendering:shaders
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