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new gsvideo library
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@@ -0,0 +1,68 @@
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/**
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* Getting Started with Capture.
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*
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* GSVideo version by Andres Colubri.
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*
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* Reading and displaying an image from an attached Capture device.
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*/
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import codeanticode.gsvideo.*;
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GSCapture cam;
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void setup() {
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size(640, 480);
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/*
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// List functionality still not ready on Linux
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String[] cameras = GSCapture.list();
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if (cameras.length == 0)
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{
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println("There are no cameras available for capture.");
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exit();
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} else {
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println("Available cameras:");
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for (int i = 0; i < cameras.length; i++)
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println(cameras[i]);
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cam = new GSCapture(this, 640, 480, cameras[0]);
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}
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However, different cameras can be selected by using their device file:
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cam = new GSCapture(this, 640, 480, "/dev/video0");
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cam = new GSCapture(this, 640, 480, "/dev/video1");
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etc.
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*/
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cam = new GSCapture(this, 640, 480);
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cam.play();
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/*
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// You can get the resolutions supported by the
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// capture device using the resolutions() method.
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// It must be called after creating the capture
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// object.
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int[][] res = cam.resolutions();
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for (int i = 0; i < res.length; i++) {
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println(res[i][0] + "x" + res[i][1]);
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}
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*/
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/*
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// You can also get the framerates supported by the
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// capture device:
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String[] fps = cam.framerates();
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for (int i = 0; i < fps.length; i++) {
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println(fps[i]);
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}
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*/
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}
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void draw() {
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if (cam.available() == true) {
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cam.read();
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image(cam, 0, 0);
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// The following does the same, and is faster when just drawing the image
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// without any additional resizing, transformations, or tint.
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//set(0, 0, cam);
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}
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}
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