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Examples updates for 2.0
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@@ -5,43 +5,25 @@
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* The "mouseX" variable is used to control both the
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* size and color of the rectangles.
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*/
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int gx = 15;
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int gy = 35;
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float leftColor = 0.0;
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float rightColor = 0.0;
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void setup() {
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size(200, 200);
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colorMode(RGB, 1.0);
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size(640, 360);
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noStroke();
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colorMode(RGB, height, height, height);
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rectMode(CENTER);
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}
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void draw() {
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background(0.0);
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update(mouseX);
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fill(0.0, leftColor + 0.4, leftColor + 0.6);
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rect(width/4-gx, height/2-gx, gx*2, gx*2);
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fill(0.0, rightColor + 0.2, rightColor + 0.4);
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rect(width/1.33-gy, height/2-gy, gy*2, gy*2);
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float r1 = map(mouseX, 0, width, 0, height);
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float r2 = height-r1;
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fill(r1);
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rect(width/2 + r1/2, height/2, r1, r1);
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fill(r2);
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rect(width/2 - r2/2, height/2, r2, r2);
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}
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void update(int x) {
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leftColor = -0.002 * x/2 + 0.06;
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rightColor = 0.002 * x/2 + 0.06;
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gx = x/2;
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gy = 100-x/2;
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if (gx < 10) {
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gx = 10;
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} else if (gx > 90) {
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gx = 90;
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}
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if (gy > 90) {
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gy = 90;
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} else if (gy < 10) {
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gy = 10;
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}
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}
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