mirror of
https://github.com/processing/processing4.git
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major work on libraries
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@@ -24,41 +24,84 @@
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package processing.core;
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import java.awt.event.*;
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/**
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* A series of messages can be registered via PApplet.registerCall().
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* For instance parent.registerCall(PRE) inside of the setup method
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* will make sure that this library is informed each time beginFrame
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* has just been called yet no drawing has taken place (would you like
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* to take over the camera, eh?)
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*
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* An assumption for library writers is that they're fairly
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* technically savvy and familiar with Java. The primary target
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* audience for Procesing is less technical, so libraries are
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* designed to be simple to use but only slightly more complex
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* to write.
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*/
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public interface PLibrary {
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/**
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* This sets the parent PApplet in case that's needed for anything.
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* It's called on attach().
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*/
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public void setParent(PApplet parent);
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static final int SIZE = 6;
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static final int PRE = 0;
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static final int DRAW = 1;
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static final int POST = 2;
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static final int MOUSE = 3;
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static final int KEY = 4;
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static final int DISPOSE = 5;
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static final int CALL_COUNT = 7;
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/**
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* Called before (outside of) draw() or loop().
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* Note that this also gets called before beginFrame()
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* so no drawing can occur.
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* This is called after the constructor on "attach"
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*/
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public void setup(PApplet parent);
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/**
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* Called when the applet is resized.
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*/
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public void size(int w, int h);
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/**
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* Called just after beginFrame() but before anything is
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* drawn in the user's draw() method.
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*/
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public void pre();
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/**
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* Called after (outside of) draw() or loop().
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* Called before endFrame() but after all other drawing.
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*/
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public void post();
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public void draw();
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/**
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* Called betwee endFrame() and the next beginFrame()
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* so that things can be post-processed based on the final,
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* fully rendered, image.
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*/
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public void post();
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/**
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* If registered, this will be called when a mouse event has occurred.
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* Use event.getID() to see whether it's MouseEvent.MOUSE_CLICKED or
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* something else exciting.
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*/
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public void mouse(MouseEvent event);
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/**
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* A key event has occurred, use event.getID() to see whether it's
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* KeyEvent.KEY_PRESSED or whatever.
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*/
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public void key(KeyEvent e);
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/**
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* Called when the applet or application is stopped.
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* Override this method to shut down your threads.
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*
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* Named dispose() instead of stop() since stop() is often
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* a useful method name for library functions (i.e. PMovie.stop()
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* which will stop a movie that is playing, but not kill off
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* its thread and associated resources.
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*/
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public void stop();
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public void dispose();
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//public void stop();
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}
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/*
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public void libraryEvent(PLibrary who, Object data) {
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//if (who instanceof BVideo) {
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if (who.signature() == Sonia.SIGNATURE) {
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BImage frame = (BImage)data;
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// do something with the data
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}
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}
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*/
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